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Tuxen Attack: Warming up

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Tuxen Attack: Warming up

Post by -Aki- on Mon Aug 18, 2008 9:00 pm

Story: The 101st legion have managed to track down the leader of the TPA (Technoligical Planetary Alliance), Banja down to the Urban planet Tuxen, a sepratist planet that was taken 3 months after the battle of Gianosis (sp?). He has fled to a small outpost. The legion have decided that it is best to end the battle before it has even begun, so they attack the outpost. Banja Escaped by shooting the outposts cannon. The result of most of the troopers (Minus the commanders) died. He then stole the Intact speeder and fled to his main base of operations.

It features 5 of my new troopers (Urban Combat trooper, Sniper commander, commander Phyco, new heavy trooper and new command trooper), My sig-fig (Alec from the comics) and a speeder bike, plus a Ground Bombardment platform Smile.

Banja is the human who is fleeing.

The battle

Alec in action

The clone attack force

The GBP

The droids, and you can see Mr. Chicken there

The TPA sniper

I called this 8X8 "The 8X8 of death Razz". I know it is unreal, but I threw in some blood

The inside of the outpost

I made it very run down on purpose, because when the planet was taken, the CIS killed everyone and everything Sad.

A moments silence for the 100,00000 inhabitents of the planet.
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Re: Tuxen Attack: Warming up

Post by flare on Mon Aug 18, 2008 9:07 pm

I like the story and the idea of the people but...
The people could use a little bit more paint or marker what ever you used. Marine

my favorite is the blue clone Smile

Razz grammer is correct Razz
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Re: Tuxen Attack: Warming up

Post by -Aki- on Mon Aug 18, 2008 9:09 pm

flare wrote:I like the story and the idea of the people but...
The people could use a little bit more paint or marker what ever you used. Marine

my favorite is the blue clone Smile

Razz grammer is correct Razz

Markers. My black is running critically low, so I have to use it sparingly.
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Re: Tuxen Attack: Warming up

Post by Alpha on Mon Aug 18, 2008 9:22 pm

I like how you put a terrified face on the guy whos fleeing. Good job with your MOC! Smile

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Re: Tuxen Attack: Warming up

Post by major reviss on Tue Aug 19, 2008 1:20 am

Razz grammer is correct Razz

Im sorry but I've got to say thats a first.


Last edited by major reviss on Tue Aug 19, 2008 1:21 am; edited 1 time in total (Reason for editing : The darn quote work!)
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Re: Tuxen Attack: Warming up

Post by flare on Tue Aug 19, 2008 1:35 am

it's alright, I try my best Smile


Last edited by flare on Tue Aug 19, 2008 1:36 am; edited 1 time in total (Reason for editing : to make sure i don't get kick off)
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Re: Tuxen Attack: Warming up

Post by astoriabluelegos on Tue Aug 19, 2008 3:57 am

flare wrote:it's alright, I try my best Smile

Good grammer takes practice, just keep at it. Wink Aki, this is cool, but you need a backdrop NOW, I was distracted by the stuff in the background. Other than that it was COOL! Smile Blue Arc
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Re: Tuxen Attack: Warming up

Post by DarthPineapple on Tue Aug 19, 2008 8:55 am

Very chaotic battle, that's nice, but the surroundings could use some work.
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Re: Tuxen Attack: Warming up

Post by -Aki- on Tue Aug 19, 2008 9:21 am

DarthPineapple wrote:Very chaotic battle, that's nice, but the surroundings could use some work.

Sorry. Next time I will put some paper there.
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Re: Tuxen Attack: Warming up

Post by The Jinja Ninja on Tue Aug 19, 2008 2:08 pm

flare wrote:grammer is correct

Actually, 'grammer' isn't correct. Grammar is.

Also, nice pencil case. Yours? Razz

Anyway, the MOC earns a solid "meh" from me. Sorry, but the only bit of scenery that looks like any thought has gone into it is the turret/bunker/thing area (nice antenna solution, by the way), and even that needs beefing up something chronic. The rest either feels like a mish-mash of whatever was at hand (the Clone ship/bubble turret/wotsit is pretty underwhelming because of this) or something done in a hurry with the minimum amount of parts needed - most of the base is just plates stuck to other plates by one or two bricks. If you're going for a 'broken road' look, try using hinges or SNOT (see Rocko's sideways roads for some awesome examples). As it is, it just looks unfinished (and don't forget to push the bricks down the whole way! Razz ). I hope you keep trying, as people generally get better the longer they build for.
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Re: Tuxen Attack: Warming up

Post by -Aki- on Tue Aug 19, 2008 2:26 pm

The Jinja Ninja wrote:
flare wrote:grammer is correct

Actually, 'grammer' isn't correct. Grammar is.

Also, nice pencil case. Yours? Razz

Anyway, the MOC earns a solid "meh" from me. Sorry, but the only bit of scenery that looks like any thought has gone into it is the turret/bunker/thing area (nice antenna solution, by the way), and even that needs beefing up something chronic. The rest either feels like a mish-mash of whatever was at hand (the Clone ship/bubble turret/wotsit is pretty underwhelming because of this) or something done in a hurry with the minimum amount of parts needed - most of the base is just plates stuck to other plates by one or two bricks. If you're going for a 'broken road' look, try using hinges or SNOT (see Rocko's sideways roads for some awesome examples). As it is, it just looks unfinished (and don't forget to push the bricks down the whole way! Razz ). I hope you keep trying, as people generally get better the longer they build for.

It is supposed to be all messy, as the planet was wiped out of all life years ago.
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Re: Tuxen Attack: Warming up

Post by The Jinja Ninja on Tue Aug 19, 2008 2:38 pm

Yes, but there's a difference between messy and unfinished. If you want it to look like it's been blown to bits, put in some rubble (properly built, not just random bricks) and some believable scenery. I find that half-destroyed buildings with girders sticking out are usually quite effective, but it has to look like it used to be something, not just randomly strewn about the place. At the moment, it doesn't convince me that it used to be something - rather, it looks like someone's stuck a turret and a metal gazebo on Pencilcase Avenue. Razz
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Re: Tuxen Attack: Warming up

Post by -Aki- on Tue Aug 19, 2008 2:45 pm

The Jinja Ninja wrote:Yes, but there's a difference between messy and unfinished. If you want it to look like it's been blown to bits, put in some rubble (properly built, not just random bricks) and some believable scenery. I find that half-destroyed buildings with girders sticking out are usually quite effective, but it has to look like it used to be something, not just randomly strewn about the place. At the moment, it doesn't convince me that it used to be something - rather, it looks like someone's stuck a turret and a metal gazebo on Pencilcase Avenue. Razz

Ok Ok! I try (five)!
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Re: Tuxen Attack: Warming up

Post by ARC CloneTrooper141 on Tue Aug 19, 2008 2:56 pm

Dude I think it looks great, just make sure thats theres nothing "distracting" in the backround. Smile
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Re: Tuxen Attack: Warming up

Post by astoriabluelegos on Tue Aug 19, 2008 5:05 pm

ARC CloneTrooper141 wrote:Dude I think it looks great, just make sure thats theres nothing "distracting" in the backround. Smile

Ditto, Aki you should expand it too. Add on to it and make an even bigger scene, that would be cool! Smile Blue Arc
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Re: Tuxen Attack: Warming up

Post by -Aki- on Tue Aug 19, 2008 5:22 pm

astoriabluelegos wrote:
ARC CloneTrooper141 wrote:Dude I think it looks great, just make sure thats theres nothing "distracting" in the backround. Smile

Ditto, Aki you should expand it too. Add on to it and make an even bigger scene, that would be cool! Smile Blue Arc

Problem is that I made it months ago.
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