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Rhen Var Assault-Survival

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Post by Alpha Mon Sep 08, 2008 12:16 am

Story: After tracking Arath to Castle Tarl, Viper and Arth must cross a "Droid infested" bridge. However, they find Arath waiting there, with something up his sleeve. Will they survive the encounter?

Rhen Var Assault-Survival Img_1355
"Aah!" Viper and the rest of Alpha Squad are Force-Pushed off the bridge. "No! Viper!" Arth shouts in despair. "Even you couldn't save your friends. That was what you were like years ago." Arath remarks. "You'll pay for that!" Arth shouts in rage.

Rhen Var Assault-Survival Img_1357
Tzz-tzzttt! Lightsabers clash and strike. Arth moves in on the right and Keya Force-Jumps.

Rhen Var Assault-Survival Img_1358
"Ahgh!" Arath is pushed back by Keya's blow. He stumbles and almost trips.

Rhen Var Assault-Survival Img_1359
"Hyeah!" Arath kicks Keya into the side of the wall, and blocks a blow from Arth. He then Force-Pushes Arth away. He goes in to finish off Keya.

Rhen Var Assault-Survival Img_1362
Keya uses the Force to pull a blaster to her, and she fires a shot. It hits Arath's lightsaber, which falls to the ground.

Rhen Var Assault-Survival Img_1363
Arath Force-Chokes her, and concentrates. "Ack..aggh...aaaaah!" Keya gulps.

Rhen Var Assault-Survival Img_1364
Suddenly, Arth jumps back into the fray, slamming down on Arath, who jumps backwards and calls his lightsaber back to him. He then uses Force-Speed.

Rhen Var Assault-Survival Img_1365
The two Jedi follow in pursuit, intent on defeating Arath.

Rhen Var Assault-Survival Img_1366
Whoosh! A grappling hook catches the ground on the bridge. It seems like someone is attempting to grapple back up.

Rhen Var Assault-Survival Img_1368
"Ugh, we found him..." Aaron pants. "Oh boy, when they recruited me, I didn't know it would, ..., be, ...like this..." Jack mumbles, out of breath. "Well you'll get used to it," remarks Brov. "Atleast we found Viper." "True... true. Intel, do you copy?" Aaron inquires. "Yessir, have you found Commander Viper?" CT-2410 asks. "Yeah, we got him, we're sendin you our coordinates." Aaron replies, thankful this mission is over.

Enjoy. And before I hear "OMFG! YU SUCKZ! DATS NOT HW WEHN VAR LOKS LKEI!", I build my MOC's how they looked like in the movies. And since Rhen Var wasn't in Ep3, there is no official source. Therefore, I use my imagination, the thing that every builder should have. And find the easter egg. Also, props to ARC Clonetrooper141 for the idea.
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Post by Commander Mongoose Mon Sep 08, 2008 12:23 am

Ehh, the first one was better! Not enough ruins dude!
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Post by commander crusher Mon Sep 08, 2008 12:28 am

Commander Mongoose wrote:Ehh, the first one was better! Not enough ruins dude!

I agree you need more to it than a walk way. Nice job though.
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Post by Alpha Mon Sep 08, 2008 12:30 am

What ruins? Sometimes, I get so confused. And what's more than a walkway? But then again, I could have just cut to the chase and made the battle inside. I still don't know why I didn't do that. I guess this happens everytime I use a canon planet. XD Anyone find the easter egg?
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Post by Commander Mongoose Mon Sep 08, 2008 12:32 am

Alpha wrote:What ruins? Sometimes, I get so confused. And what's more than a walkway? But then again, I could have just cut to the chase and made the battle inside. I still don't know why I didn't do that.

Well, on BF2, there are like BIG ruins! Try it! (And were has Ubsy Wubsy been lately?) I know the Easter Egg!


Last edited by Commander Mongoose on Mon Sep 08, 2008 12:34 am; edited 1 time in total
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Post by Alpha Mon Sep 08, 2008 12:34 am

I don't play mods. XD And I don't consider SWBF2 to be canon.
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Post by Commander Mongoose Mon Sep 08, 2008 12:35 am

Alpha wrote:I don't play mods. XD And I don't consider SWBF2 to be canon.

Oh, whoops! I mean BF1!
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Post by commander crusher Mon Sep 08, 2008 12:35 am

Commander Mongoose wrote:
Alpha wrote:What ruins? Sometimes, I get so confused. And what's more than a walkway? But then again, I could have just cut to the chase and made the battle inside. I still don't know why I didn't do that.

Well, on BF2, there are like BIG ruins! Try it! (And were has Ubsy Wubsy been lately?

You mean Wuzzupbob, right. I thought I heard he went on vacation.
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Post by Alpha Mon Sep 08, 2008 12:36 am

commander crusher wrote:
Commander Mongoose wrote:
Alpha wrote:What ruins? Sometimes, I get so confused. And what's more than a walkway? But then again, I could have just cut to the chase and made the battle inside. I still don't know why I didn't do that.

Well, on BF2, there are like BIG ruins! Try it! (And were has Ubsy Wubsy been lately?

You mean Wuzzupbob, right. I thouught I heard he went on vacation.

He means Uberlag, Grammar Nazi and my Master.
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Post by Commander Mongoose Mon Sep 08, 2008 12:36 am

commander crusher wrote:
Commander Mongoose wrote:
Alpha wrote:What ruins? Sometimes, I get so confused. And what's more than a walkway? But then again, I could have just cut to the chase and made the battle inside. I still don't know why I didn't do that.

Well, on BF2, there are like BIG ruins! Try it! (And were has Ubsy Wubsy been lately?

You mean Wuzzupbob, right. I thought I heard he went on vacation.

No, Uberlag! Hes our noob slayer! (Puts out Uberlag signal!)
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Post by Alpha Mon Sep 08, 2008 12:38 am

Where is he anyways?! I havn't seen him in ages!
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Post by J4ke Mon Sep 08, 2008 12:41 am

Firstly, to the best of my knowledge, there is no Rhen Var level on Battlefront 2.

On to the MOC: very simple, the bridge could be massively improved instead of just being a 1x12 stuck to a 1x2 brick, and repeat. Greeble it up, add some snow effects, make it seem real! The story itself is nice enough though.
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Post by Alpha Mon Sep 08, 2008 12:43 am

Well, there's not much you can do to a collapsing bridge in the middle of nowhere. But trust me, the Castle will have a lot of greebles, similar to Quath, so stay tuned... or not... XD
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Post by commander crusher Mon Sep 08, 2008 12:46 am

J4ke wrote:Firstly, to the best of my knowledge, there is no Rhen Var level on Battlefront 2.

On to the MOC: very simple, the bridge could be massively improved instead of just being a 1x12 stuck to a 1x2 brick, and repeat. Greeble it up, add some snow effects, make it seem real! The story itself is nice enough though.

Yeah but in Battlefront 1 there was.
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Post by Bly Mon Sep 08, 2008 12:51 am

J4ke wrote:Firstly, to the best of my knowledge, there is no Rhen Var level on Battlefront 2.

On to the MOC: very simple, the bridge could be massively improved instead of just being a 1x12 stuck to a 1x2 brick, and repeat. Greeble it up, add some snow effects, make it seem real! The story itself is nice enough though.

There was a Rhen Var level on BFII but it was only available through a sort of expansion pack (I forget the details). Another nice instalment Alpha! You like bridges a lot don't you though? Razz
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Post by Commander N09 Mon Sep 08, 2008 1:21 am

I found the easter egg as quick as a snap. *Tries to snap* Darn it! Anyway. Its: Captain Rex.
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Post by DarthPineapple Mon Sep 08, 2008 3:53 pm

Wow, this is really simple. Add some buildings and stuff! I still suggest text balloons, it may look like you've actually put some decent work in it. This is just too simple. I'm sorry, but I don't like this.



And for who don't know: a bit of BF history.

In BF I you had both Harbor and Temple, but these were removed for BF II. The only way to get them is to download the conversion pack (for Harbor) and another guy totally bumped up Temple. It's one of my favorite maps now.
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Post by Clonecommando007 Mon Sep 08, 2008 10:40 pm

I still like this ongoing series. Keep it coming!
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Post by CAPTAINREX Mon Sep 08, 2008 10:52 pm

Its pretty good but like j4ke said it could have some more texture and details. Other than that I love the story.
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