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Rhen Var Assault-Cold

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Rhen Var Assault-Cold

Post by Alpha on Sat Sep 06, 2008 11:41 pm

Story: After landing on Rhen Var, Viper and the team set out to find Arath and kill him. However, it seems they have landed right in the middle of a ferocious snowstorm. Having no choice, the 704th trudges through snow, intent on incapacitating Arath once and for all. Will they succeed? Or will they freeze to death?


Overview


A nearly frozen STAP, flying uncontrollably through the air


Arth and Keya

Enjoy. :D

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Re: Rhen Var Assault-Cold

Post by ARC CloneTrooper141 on Sat Sep 06, 2008 11:49 pm

Very cool!
Doesn't Rhen Var have grey buildings everywhere though? I'm putting some in my Rhen Var moc. Smile Blue Arc
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Re: Rhen Var Assault-Cold

Post by Mike on Sat Sep 06, 2008 11:50 pm

ARC CloneTrooper141 wrote:Very cool!
Doesn't Rhen Var have grey buildings everywhere though? I'm putting some in my Rhen Var moc. Smile Blue Arc
Yea it's grey and i think like bluish lights? Anways, why am i not in the special thanks? i gave you the idea! Mad Razz
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Re: Rhen Var Assault-Cold

Post by 80-0 on Sat Sep 06, 2008 11:50 pm

ARC CloneTrooper141 wrote:Very cool!
Doesn't Rhen Var have grey buildings everywhere though? I'm putting some in my Rhen Var moc. Smile Blue Arc

Yup, Rhen Var has grey structures which are built to withstand heat so they made fires inside so the citizens could survive.

(I made all that up Razz )

But the part about the grey buildings is true. Wink They do indeed have grey buildings. Wink

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Re: Rhen Var Assault-Cold

Post by Commander Mongoose on Sat Sep 06, 2008 11:57 pm

JERK! I just finish a Rhen Var comic! IDIOT! (Joking..... or not...) Anyways, great diorama! I think it needs some ruins though... Fordo Yo!
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Re: Rhen Var Assault-Cold

Post by J4ke on Sun Sep 07, 2008 12:04 am

You've got a decent base here, but there is room for improvement. Firstly, what's the deal with using those giant escape pod parts? That's just cheating. Wink

Seriously, ditch those bits, right NAO! As for the rest, it's good, but I'd lay some tiles to show snowdrifts and maybe heighten it around smoe clone's ankles, so it makes it look like wading. Go wild with your white cheeses too, slope those drifts! Smile

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Re: Rhen Var Assault-Cold

Post by Alpha on Sun Sep 07, 2008 12:14 am

The parts are modfied "power generators" that will serve a purpose in the next part of the series. There will only be 3 in the Rhen Var series. One bridge one, and one temple one.

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Re: Rhen Var Assault-Cold

Post by Alpha on Sun Sep 07, 2008 12:16 am

Mike888 wrote:
ARC CloneTrooper141 wrote:Very cool!
Doesn't Rhen Var have grey buildings everywhere though? I'm putting some in my Rhen Var moc. Smile Blue Arc
Yea it's grey and i think like bluish lights? Anways, why am i not in the special thanks? i gave you the idea! Mad Razz

You gave me the idea for the bridge, I think. I will include you in that one.
EDIT: Oh whoops, sorry for double post! Wow this thing looks'oh: Embarassed

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Re: Rhen Var Assault-Cold

Post by major reviss on Sun Sep 07, 2008 12:29 am

It looks okay, but the snow needs some work.
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Re: Rhen Var Assault-Cold

Post by Thunder-blade on Sun Sep 07, 2008 1:05 am

I love how well you position your characters, it puts a sense of realism into them.
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Re: Rhen Var Assault-Cold

Post by Axel on Sun Sep 07, 2008 2:25 am

If you made the base higher, it could really look fluffy and snowy. Add more stacks of white bricks to make a snow hill!
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Re: Rhen Var Assault-Cold

Post by Comrade Faie on Sun Sep 07, 2008 3:15 am

Good job, I would hate to be in Jedi robes in the middle of a snowstorm." Luke... Luuuuke," "Ben... Ben!!" Razz

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Re: Rhen Var Assault-Cold

Post by DarthPineapple on Sun Sep 07, 2008 8:24 am

It needs some more buildings, and the terrain should be more even.
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Re: Rhen Var Assault-Cold

Post by Tac on Sun Sep 07, 2008 10:09 am

The power generators need to be grey so they stand out more.
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Rhen Vhar Assault-Cold

Post by CAPTAINREX on Mon Sep 08, 2008 11:04 pm

I think this is great but you should add some lightsaber blades as lasers to make it a little more ationy.
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Re: Rhen Var Assault-Cold

Post by 80-0 on Mon Sep 08, 2008 11:07 pm

J4ke wrote:You've got a decent base here, but there is room for improvement. Firstly, what's the deal with using those giant escape pod parts? That's just cheating. Wink

Seriously, ditch those bits, right NAO! As for the rest, it's good, but I'd lay some tiles to show snowdrifts and maybe heighten it around smoe clone's ankles, so it makes it look like wading. Go wild with your white cheeses too, slope those drifts! Smile

Out of curiosity, what giant escape pod parts? :scratch:

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Re: Rhen Var Assault-Cold

Post by J4ke on Mon Sep 08, 2008 11:11 pm

CommandoEighty-Oh wrote:
J4ke wrote:You've got a decent base here, but there is room for improvement. Firstly, what's the deal with using those giant escape pod parts? That's just cheating. Wink

Seriously, ditch those bits, right NAO! As for the rest, it's good, but I'd lay some tiles to show snowdrifts and maybe heighten it around smoe clone's ankles, so it makes it look like wading. Go wild with your white cheeses too, slope those drifts! Smile

Out of curiosity, what giant escape pod parts? :scratch:

The 4x6x2(IIRC) white bits next to the 2x2x2(Again, I think)slopes over to the left of the MOC.

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Re: Rhen Var Assault-Cold

Post by 80-0 on Mon Sep 08, 2008 11:25 pm

You mean the two ones that kinda look like poorly buried coffins? Razz

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Re: Rhen Var Assault-Cold

Post by J4ke on Mon Sep 08, 2008 11:32 pm

I wouldn't have put it quite like that... Wink

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