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Saleucami Landscape -NEED HELP!-

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Post by Uberlag Sat Feb 07, 2009 3:58 pm

Ok, so for my comic series, it follows group of clones who land on Saleucami, I need help designing the landscape, any ideas would be GREATLY appreciated.
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Post by The Jinja Ninja Sat Feb 07, 2009 4:11 pm

Use... bricks? I dunno, what sort of scale are we talking? Do you just want a few close-up shots of the clones marching through (in which case you'd have to focus on making the floor nice and detailed, but not much else), or will you need the full landscape (wherein you'll need to use a load of bricks making those weird tower structures)? At any rate, make it a bit more interesting than a flat lanscape - add a slope, or trenches, or something - because flat = boring, no matter how much you 'greeble' it.
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Post by Uberlag Sat Feb 07, 2009 4:12 pm

Well, I'm going to need a lot of landscape, and I was thinking some trenches and such.
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Post by The Jinja Ninja Sat Feb 07, 2009 4:20 pm

Okay, good. Is there anything specific you need help with? If not, I suggest looking at Rocko and Keith's MOCs for landscaping tips in general. Also, make the mushroomy things either quite small or hollow to cut down on bricks used.
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Post by Uberlag Sat Feb 07, 2009 4:22 pm

In the like 2 pictures I've seen, the giant bulb-plants are pretty big, so I could exclude them.
In the scene from Episode 3, the land looks pretty flat with some rocks here and there, should I design it like that?
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Post by pdragon27 Sat Feb 07, 2009 4:25 pm

Yeah...Saleucami is basicallya no-mans land with trees that look like vines growing out of the ground....
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Post by pdragon27 Sat Feb 07, 2009 4:25 pm

Yeah...Saleucami is basicallya no-mans land with trees that look like vines growing out of the ground....
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Post by The Jinja Ninja Sat Feb 07, 2009 4:27 pm

Nah, make it more interesting. Razz Trenches, as I already said, are a good idea. Maybe a valley, or otherwise just a big hill? A dry riverbed would be an alright start.
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Post by flare Sat Feb 07, 2009 4:27 pm

TO me from Esp. 3 it looks like a beach planet without the water.
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Post by Uberlag Sat Feb 07, 2009 4:27 pm

Hmmm, ok, I can work with that, but what should trench look like?
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Post by The Jinja Ninja Sat Feb 07, 2009 4:29 pm

Like a long hole dug in the ground. Razz About 3-4 bricks deep? Stick some cheese/1x2 slopes along the top edges to make it look a bit less square.

As a footnote to what PD said, dried out trees would look good. I know its a common technique now, but look in the Desert Haven Flickr group for a 'dead tree' method.


Last edited by The Jinja Ninja on Sat Feb 07, 2009 4:30 pm; edited 1 time in total
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Post by Garet6 Sat Feb 07, 2009 4:30 pm

Hmm... For trenches you could build a layer of duplo onto the base and then build lego on top of it?
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Post by pdragon27 Sat Feb 07, 2009 4:31 pm

Vary the depth of the trenches with plates so it doesn't look "man made".
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Post by Uberlag Sat Feb 07, 2009 4:37 pm

Mmmm, ok, thanks for the tips guys!
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Post by DarthPineapple Sat Feb 07, 2009 7:18 pm

As said, some trenches would be good.
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Post by A Mon Feb 09, 2009 12:09 am

Here try this link to learn more

http://starwars.wikia.com/wiki/Saleucami
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Post by Alpha Mon Feb 09, 2009 12:18 am

You need to be specific.

Oh, whoops, didn't realize Uber was asking for help. Mistook A for the topic starter, and was surprised at his lack of info.
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