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Don't Wake the Animals...

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Don't Wake the Animals...

Post by Aridar on Sun Mar 09, 2008 10:19 pm

Sergeant U patrols a local moon. On his way, he discovers the "abandoned" den of an animal. He pokes around, and awakes the beast. He cranks on his jet pack, a roars away.

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Re: Don't Wake the Animals...

Post by Clonecommando007 on Mon Mar 10, 2008 12:12 pm

Surprised "Moma cloning tank, there's an animal in this hole!" Laughing
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Re: Don't Wake the Animals...

Post by blackjoker4215 on Mon Mar 10, 2008 12:50 pm

I really like how you did the animal. Very funny vig.
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Re: Don't Wake the Animals...

Post by 80-0 on Mon Mar 10, 2008 1:20 pm

Clonecommando007 wrote:Surprised "Moma cloning tank, there's an animal in this hole!" Laughing

Hilarious! Laughing

Good vignette, Aridar! I like the beast's look and the jetpack escape. Also, I'm gonna borrowsteal your model for the gun. Wink

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Re: Don't Wake the Animals...

Post by Rook on Mon Mar 10, 2008 1:56 pm

Looks good. You should have made a den/cave type vignette.
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Re: Don't Wake the Animals...

Post by DarthPineapple on Mon Mar 10, 2008 3:32 pm

Is that the same beast we already saw?
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Re: Don't Wake the Animals...

Post by Comrade Faie on Mon Mar 10, 2008 4:37 pm

Funny, but I agree with Rook that it could use a cave or den thing. Fordo Yo!

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Re: Don't Wake the Animals...

Post by Uberlag on Mon Mar 10, 2008 4:40 pm

What I've noticed is, Aridar, all your stuff looks really similar, same terrain, same base, now your even reusing an old animal-thing, Personally I would like to see something new.
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Re: Don't Wake the Animals...

Post by Aridar on Mon Mar 10, 2008 7:20 pm

Indeed, they are all very similar. I brought up some pieces and began using them, and didn't really go back down for some new pieces. Don't worry, I have some new ones that are much different then what you've been seeing lately.

As to the den or cave, unfortunately, my supply of brown is a depression, and so at this time, such a structure wouldn't be possible.
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Re: Don't Wake the Animals...

Post by Rook on Mon Mar 10, 2008 7:38 pm

Use light & dark gray (rocks) mixed with browns (dirt) and greens (plant life, like moss) and a nice bit of black for the dark mouth of the cave.

Example: Just build it in a few studs for the mouth and "wall" it off in black for the darkness of a cave effect.
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Re: Don't Wake the Animals...

Post by Clonecommando007 on Mon Mar 10, 2008 8:33 pm

Rook wrote:Just build it in a few studs for the mouth and "wall" it off in black for the darkness of a cave effect.
Good idea Rook! I"ll have to try that. Smile
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Re: Don't Wake the Animals...

Post by astoriabluelegos on Tue Mar 11, 2008 1:46 am

I do that for cool looking caves when space is limited! Smile Blue Arc
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