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The Battle for Persolicia

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The Battle for Persolicia

Post by Zepher on Sun Mar 22, 2009 2:56 pm

Meant to look blown out.

The City of Persolicia was built on a unlevel and wierd terrain, as shown below

(Lacking GIMP Diagram... I'll make one later...)

Many buildings were built into mountains, and the city was balanced on a bunch of canyons and mountains.

(Forgive my stupid writing skills. I got zero hours of sleep....)

When the the war broke out, the city literally fell to pieces. Many building were destoryed, losing walls and roofs. Streets feel apart, as did the poplution.

The Leader of the City chose to side with the CIS, thinking that the benefiets would be higher, while the High General refused to side with the clearly, in his mind, evil. Going behind the leader's back he called in the Republic. The city split in two, and the battle for control began.





























Critic away, please. I've saved this creation becuase I want to see how to improve it (and I need to photograph it as a set for the 313th comics (Season 3!!! Looking ahead!!!!)

-Zeph
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Re: The Battle for Persolicia

Post by blackjoker4215 on Sun Mar 22, 2009 3:16 pm

I like it, the level of sub detail is great. The clone on fire made me laugh.
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Re: The Battle for Persolicia

Post by Jedi Joe on Sun Mar 22, 2009 3:17 pm

What the heck is going on?

I like it, but it is kinda crowded, and it's hard to tell whats happening.

Other than that, good work! Smile
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Re: The Battle for Persolicia

Post by DarthPineapple on Sun Mar 22, 2009 3:17 pm

Nice, although a bit plain.
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Re: The Battle for Persolicia

Post by Zepher on Sun Mar 22, 2009 3:34 pm

DarthPineapple wrote:Nice, although a bit plain.

Very well. What woul you like to see added?
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Re: The Battle for Persolicia

Post by Gerrard on Sun Mar 22, 2009 3:35 pm

Hmmm, maybe make it a bit wider but I like the action in it! Nice job Zeph!
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Re: The Battle for Persolicia

Post by DarthPineapple on Sun Mar 22, 2009 3:36 pm

Zepher wrote:
DarthPineapple wrote:Nice, although a bit plain.

Very well. What woul you like to see added?

Detail. Maybe some more rocks or a better platform.
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Re: The Battle for Persolicia

Post by why on Sun Mar 22, 2009 6:00 pm

I think you should make it bigger, put in more detail, and no civilians. They doon't look out windows! Other than that it is great. Smile
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Re: The Battle for Persolicia

Post by Jens on Sun Mar 22, 2009 6:51 pm

why wrote:I think you should make it bigger, put in more detail, and no civilians. They doon't look out windows! Other than that it is great. Smile

I believe that is the High General.
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Re: The Battle for Persolicia

Post by Zepher on Sun Mar 22, 2009 8:05 pm

Don't have the pieces to make it bigger. What detail do you want to see why. Detail in general is to vauge.

And yes. Jens is correct. Geneuis!
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Re: The Battle for Persolicia

Post by Thunder-blade on Sun Mar 22, 2009 8:07 pm

It's kinda simple.

There are slopes and buildings, but there aren't really any cool "techniques".
I see mostly basic building in this one. Sad

Not bad for a start though. If you were to add more detail and use some more techniques this could be really nice!
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Re: The Battle for Persolicia

Post by Zepher on Sun Mar 22, 2009 8:31 pm

So what techniues do you want?

I don't know what to fix if al you say is "more detail" I could throw a hell of a lot more stuff on, but it won't make it better unless I know what is wrong. More technique? What would you like to see. What techniques are good?
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Re: The Battle for Persolicia

Post by cln-cmndo on Wed Mar 25, 2009 12:42 am

Larger, and more greebles on the buildings.
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Re: The Battle for Persolicia

Post by Bizzle on Wed Mar 25, 2009 5:48 pm

Eh I'm not really taken on this one Zeph. Everything else I have seen by you makes this one look not so good. I have to say though there are a few features I like. Like the burning trooper and the use of the med capsule pieces. But it could use some greebles.

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Re: The Battle for Persolicia

Post by Guest on Fri Mar 27, 2009 7:23 pm

I really like the burning trooper but the hole moc seems kind of crowded and messy...

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