D-Wing(update in latest post)
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D-Wing(update in latest post)
It's not a C because of the dk. blue beams running up and down. Amazing.
(note how the cannons are now tucked inside a rigging)
(how said rigging is attached)
(this pic just proves the jail cell can rest inside the ship and not fall out whilst swooshing )
(last but not least, I added two humble hyperdrive engines)
With all removable parts removed
How the cockpit fits and is removed
Enjoy.
(note how the cannons are now tucked inside a rigging)
(how said rigging is attached)
(this pic just proves the jail cell can rest inside the ship and not fall out whilst swooshing )
(last but not least, I added two humble hyperdrive engines)
With all removable parts removed
How the cockpit fits and is removed
Enjoy.
Last edited by 80-0 on Sat Jun 06, 2009 5:09 pm; edited 1 time in total
80-0- Non-Guild Member
- Age : 29
Location : New York, New YORK!
Re: D-Wing(update in latest post)
Pretty good - the added dark blue makes it look much better than last time.
But I think you could have done the gap better around the cannon:
You should use wedges instead of tiles to make it look less jagged.
But I think you could have done the gap better around the cannon:
You should use wedges instead of tiles to make it look less jagged.
Re: D-Wing(update in latest post)
You mean the overhang left by the beam, or something else? If you could 'note' it on Flickr I'd be able to see it clearly.
80-0- Non-Guild Member
- Age : 29
Location : New York, New YORK!
Re: D-Wing(update in latest post)
No, the dblue 2x2 tiles.
It's okay, but it's too jagged overall. I'd move the missile rack a 3 studs down or something, it just doesn't look like it would fly well.
It's okay, but it's too jagged overall. I'd move the missile rack a 3 studs down or something, it just doesn't look like it would fly well.
Alpha- Non-Guild Member
- Age : 28
Re: D-Wing(update in latest post)
Ah, that tiling. What do you mean 'wedges'? Cheese slopes?
Three studs down? That would make it look like a fat man with an even fatter waist and hips.
Three studs down? That would make it look like a fat man with an even fatter waist and hips.
80-0- Non-Guild Member
- Age : 29
Location : New York, New YORK!
Re: D-Wing(update in latest post)
It's not bad, but it could use some work. As Alpha said it is too jagged and I think that there are too many wholes. Looks sort of messy and I would try to fix it up.
Re: D-Wing(update in latest post)
MikeZulu wrote:What Bricklink calls wedges - I was thinking plates:
Excellent: I have several of those.
@ Gerrard: Say something you came up with for gods darn once. You're getting annoying again.
80-0- Non-Guild Member
- Age : 29
Location : New York, New YORK!
Re: D-Wing(update in latest post)
I stated my opinion, I even gave Alpha credit for what he said. Just saying what I think needs fixed. But i'll add more just to make you happy.
1. I think that there needs to be more around the cannon, it look sort of out in the open and it needs something more protective to make it looks strong.
2. I also think that the cannon needs to be less boxy.
3. Add more dark blue tiles to the long dark blue piece, this way it looks more filled in.
There, I stated what I think needs fixed.
1. I think that there needs to be more around the cannon, it look sort of out in the open and it needs something more protective to make it looks strong.
2. I also think that the cannon needs to be less boxy.
3. Add more dark blue tiles to the long dark blue piece, this way it looks more filled in.
There, I stated what I think needs fixed.
Re: D-Wing(update in latest post)
Gerrard wrote:I stated my opinion, I even gave Alpha credit for what he said. Just saying what I think needs fixed. But i'll add more just to make you happy.
1. I think that there needs to be more around the cannon, it look sort of out in the open and it needs something more protective to make it looks strong. 'Out in the open' I already put an entire rigging around the cannon.
2. I also think that the cannon needs to be less boxy. OK, now your bout is with TLC's piece-shaping. The piece is shaped like an octagon. I can't help if that's your idea of boxy.
3. Add more dark blue tiles to the long dark blue piece, this way it looks more filled in. Hmph.
There, I stated what I think needs fixed.
Last thing you said was that it looks 'sort of messy'. How? Is it just the cannons? Since when do cannons define a ship's shippiness?
80-0- Non-Guild Member
- Age : 29
Location : New York, New YORK!
Re: D-Wing(update in latest post)
No 80, move the missiles horizantally, so the edge of the Vulture Droid piece is-ah, nevermind.
Alpha- Non-Guild Member
- Age : 28
Re: D-Wing(update in latest post)
Tell me: don't leave me hanging! It actually sounds good!
80-0- Non-Guild Member
- Age : 29
Location : New York, New YORK!
Re: D-Wing(update in latest post)
Move it back so the side of the bar is parallel to the rack.
Alpha- Non-Guild Member
- Age : 28
Re: D-Wing(update in latest post)
They aren't missiles, first off.
Second, why should they be so far back?
EDIT: Update:
Second, why should they be so far back?
EDIT: Update:
80-0- Non-Guild Member
- Age : 29
Location : New York, New YORK!
Re: D-Wing(update in latest post)
This is a far better version of your first entry, 80-0. Splendid design, nifty housing for the cannons, and a very frightening jail cell (only a few inches of transperisteel between the victim and the vacume of space ), all in a nice, soothing blue.
Re: D-Wing(update in latest post)
Sialboats wrote:This is a far better version of your first entry, 80-0. Splendid design, nifty housing for the cannons, and a very frightening jail cell (only a few inches of transperisteel between the victim and the vacume of space ), all in a nice, soothing blue.
If horror rides became a national industry you could be sure they'd get a space ship up there doing that.
80-0- Non-Guild Member
- Age : 29
Location : New York, New YORK!
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