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D-Wing(update in latest post)

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D-Wing(update in latest post)

Post by 80-0 on Sat Jun 06, 2009 2:19 pm

It's not a C because of the dk. blue beams running up and down. Amazing. Razz




(note how the cannons are now tucked inside a rigging)






(how said rigging is attached)






(this pic just proves the jail cell can rest inside the ship and not fall out whilst swooshing :grin: )


(last but not least, I added two humble hyperdrive engines)

With all removable parts removed

How the cockpit fits and is removed

Enjoy.


Last edited by 80-0 on Sat Jun 06, 2009 5:09 pm; edited 1 time in total

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Re: D-Wing(update in latest post)

Post by MikeZulu on Sat Jun 06, 2009 2:40 pm

Pretty good - the added dark blue makes it look much better than last time.

But I think you could have done the gap better around the cannon:


You should use wedges instead of tiles to make it look less jagged.
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Re: D-Wing(update in latest post)

Post by 80-0 on Sat Jun 06, 2009 2:46 pm

You mean the overhang left by the beam, or something else? If you could 'note' it on Flickr I'd be able to see it clearly. Smile

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Re: D-Wing(update in latest post)

Post by Alpha on Sat Jun 06, 2009 2:47 pm

No, the dblue 2x2 tiles.

It's okay, but it's too jagged overall. I'd move the missile rack a 3 studs down or something, it just doesn't look like it would fly well.

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Re: D-Wing(update in latest post)

Post by 80-0 on Sat Jun 06, 2009 2:50 pm

Ah, that tiling. What do you mean 'wedges'? Cheese slopes?

Three studs down? That would make it look like a fat man with an even fatter waist and hips. Surprised

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Re: D-Wing(update in latest post)

Post by MikeZulu on Sat Jun 06, 2009 2:58 pm

What Bricklink calls wedges - I was thinking plates:


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Re: D-Wing(update in latest post)

Post by Gerrard on Sat Jun 06, 2009 2:59 pm

It's not bad, but it could use some work. As Alpha said it is too jagged and I think that there are too many wholes. Looks sort of messy and I would try to fix it up.
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Re: D-Wing(update in latest post)

Post by 80-0 on Sat Jun 06, 2009 3:01 pm

MikeZulu wrote:What Bricklink calls wedges - I was thinking plates:



Excellent: I have several of those.

@ Gerrard: Say something you came up with for gods darn once. You're getting annoying again. Mad

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Re: D-Wing(update in latest post)

Post by Gerrard on Sat Jun 06, 2009 3:05 pm

I stated my opinion, I even gave Alpha credit for what he said. Just saying what I think needs fixed. But i'll add more just to make you happy.

1. I think that there needs to be more around the cannon, it look sort of out in the open and it needs something more protective to make it looks strong.
2. I also think that the cannon needs to be less boxy.
3. Add more dark blue tiles to the long dark blue piece, this way it looks more filled in.

There, I stated what I think needs fixed.
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Re: D-Wing(update in latest post)

Post by 80-0 on Sat Jun 06, 2009 3:08 pm

Gerrard wrote:I stated my opinion, I even gave Alpha credit for what he said. Just saying what I think needs fixed. But i'll add more just to make you happy.

1. I think that there needs to be more around the cannon, it look sort of out in the open and it needs something more protective to make it looks strong. 'Out in the open' I already put an entire rigging around the cannon. Laughing
2. I also think that the cannon needs to be less boxy. OK, now your bout is with TLC's piece-shaping. The piece is shaped like an octagon. I can't help if that's your idea of boxy.
3. Add more dark blue tiles to the long dark blue piece, this way it looks more filled in. Hmph.

There, I stated what I think needs fixed.

Last thing you said was that it looks 'sort of messy'. How? Is it just the cannons? Since when do cannons define a ship's shippiness? Razz

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Re: D-Wing(update in latest post)

Post by Alpha on Sat Jun 06, 2009 3:09 pm

No 80, move the missiles horizantally, so the edge of the Vulture Droid piece is-ah, nevermind.

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Re: D-Wing(update in latest post)

Post by 80-0 on Sat Jun 06, 2009 3:11 pm

Tell me: don't leave me hanging! It actually sounds good! Shocked

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Re: D-Wing(update in latest post)

Post by Alpha on Sat Jun 06, 2009 3:12 pm

Move it back so the side of the bar is parallel to the rack.

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Re: D-Wing(update in latest post)

Post by 80-0 on Sat Jun 06, 2009 3:16 pm

They aren't missiles, first off.

Second, why should they be so far back?

EDIT: Update:






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Re: D-Wing(update in latest post)

Post by Sialboats on Sat Jun 06, 2009 8:17 pm

This is a far better version of your first entry, 80-0. Splendid design, nifty housing for the cannons, and a very frightening jail cell (only a few inches of transperisteel between the victim and the vacume of space Shocked ), all in a nice, soothing blue.
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Re: D-Wing(update in latest post)

Post by Gerrard on Sat Jun 06, 2009 8:35 pm

Nice, I like the cannons a lot better now. Wink
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Re: D-Wing(update in latest post)

Post by 80-0 on Sat Jun 06, 2009 8:35 pm

Sialboats wrote:This is a far better version of your first entry, 80-0. Splendid design, nifty housing for the cannons, and a very frightening jail cell (only a few inches of transperisteel between the victim and the vacume of space Shocked ), all in a nice, soothing blue.

If horror rides became a national industry you could be sure they'd get a space ship up there doing that. Laughing

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