Customizers and Builders Guild
Welcome to the Customizers And Builders Guild Forums, remodeled from the Clone Army Builders Guild!
You are welcome to browse as a Guest, but we invite
you to take advantage of more abilities by registering
for our website, and applying to the Guild later on.

Dock 13. (Agents MOC)

View previous topic View next topic Go down

Dock 13. (Agents MOC)

Post by wrecks on Sun Jun 28, 2009 5:36 am

Agent Trace has gone missing, and it's up to Chase and Fuse to find her. Trace's tracking chip has lead them to a seemingly abandoned dock by the harbor. As they run up the front steps the freindly hobo gives them a wave, and they slide open the door. Dr. Inferno's cyborg henchman have placed trace into a slow and unnecessary trap. Will Fuse and Chase be able to rescue her in time?













avatar
wrecks
Guild Member
Guild Member

Age : 22
Location : B.C. Canada


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by Commander Vulcan on Sun Jun 28, 2009 5:41 am

I like it wrecks, its got pretty good detail, I like that friendly hobo part, but I was wondering, how is the trap unnecessary?
avatar
Commander Vulcan
Guild Member
Guild Member

Age : 22
Location : Peoria, Arizona


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by wrecks on Sun Jun 28, 2009 5:51 am

Like in the Bond movies, they always lower him slowly into acid/fire/shark infested water, which just gives him time to escape, when they could just shoot him.
avatar
wrecks
Guild Member
Guild Member

Age : 22
Location : B.C. Canada


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by The Jinja Ninja on Sun Jun 28, 2009 9:36 am

So convection took a holiday in the Agents 'verse, then? 'Cause otherwise Trace would have been pretty crispy for a couple of minutes by now. Wink
avatar
The Jinja Ninja
Evil Ornj Vizier
Evil Ornj Vizier

Age : 23
Location : Timeline No. 1


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by 80-0 on Sun Jun 28, 2009 12:31 pm

The Jinja Ninja wrote:So convection took a holiday in the Agents 'verse, then? 'Cause otherwise Trace would have been pretty crispy for a couple of minutes by now. Wink

Nope, it's like those old cartoons from the 50s where you see the hostage in question(either a girlfriend of one of the agents, or an old geezer) on a conveyor belt that seemingly never ends moving towards a giant dual wheel saw. Of course the stress for the hero increases as the hostage gets closer(the hostage is moving at about 30 mph by the way), but this surreal effect allows old time heroes to make their rescues from seemingly untenable odds.

Nice MOC wrecks! The cyborgs are very well done: nice use of that stupid PM head for one of them. Laughing

80-0
Non-Guild Member
Non-Guild Member

Age : 23
Location : New York, New YORK!


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by Cyrus on Sun Jun 28, 2009 1:37 pm

It's not bad but it reminds me of a cartoon like 80-0 said.
avatar
Cyrus
Guild Member
Guild Member

Location : In a barrel of toxic waste


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by The Jinja Ninja on Sun Jun 28, 2009 1:39 pm

80-0 wrote:Nope, it's like those old cartoons from the 50s where you see the hostage in question(either a girlfriend of one of the agents, or an old geezer) on a conveyor belt that seemingly never ends moving towards a giant dual wheel saw. Of course the stress for the hero increases as the hostage gets closer(the hostage is moving at about 30 mph by the way), but this surreal effect allows old time heroes to make their rescues from seemingly untenable odds.
Like I said, convection took a holiday.
avatar
The Jinja Ninja
Evil Ornj Vizier
Evil Ornj Vizier

Age : 23
Location : Timeline No. 1


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by 80-0 on Sun Jun 28, 2009 3:47 pm

And even if they pulled her up she'd still be susceptible to induction.

All these modernistic complications ruin everything...

Sorta.

80-0
Non-Guild Member
Non-Guild Member

Age : 23
Location : New York, New YORK!


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by Gerrard on Sun Jun 28, 2009 4:35 pm

Wow, you have a lot of fire pieces! But, it looks pretty good. I like the house and I like the inside. Pretty nice detail and well done overall.
avatar
Gerrard
Guild Member
Guild Member

Age : 22
Location : Somewhere to the left of the Death Star


http://www.youtube.com/ThirdAgeFilm

Back to top Go down

Re: Dock 13. (Agents MOC)

Post by wrecks on Sun Jun 28, 2009 9:05 pm

Thanks everyone. Yeah I had to use a powerminer head for the third guy, I only had two cyborg heads. I think it worked out pretty well, considering how dorky it looks on its own.

@Gerrard, those are only about 1/3 of my flames, I tried connecting them all once, and I got to four feet and it wasn't even all of them. I love flames EmbarassedRazz
avatar
wrecks
Guild Member
Guild Member

Age : 22
Location : B.C. Canada


Back to top Go down

Re: Dock 13. (Agents MOC)

Post by Gerrard on Sun Jun 28, 2009 9:28 pm

I can tell! I think I only have four or five.
avatar
Gerrard
Guild Member
Guild Member

Age : 22
Location : Somewhere to the left of the Death Star


http://www.youtube.com/ThirdAgeFilm

Back to top Go down

Re: Dock 13. (Agents MOC)

Post by CloneCommandoXion on Mon Jun 29, 2009 2:40 am

At first I thought traces's head set was side burns Laughing . But anyways nice work it has the evil lair an casual death trap look to it Smile .
avatar
CloneCommandoXion
Guild Member
Guild Member

Age : 21
Location : Vancouver


http://www.flickr.com/photos/54544991@N06/

Back to top Go down

Re: Dock 13. (Agents MOC)

Post by legorevolution on Mon Jun 29, 2009 2:58 am

Nice little hide out you've got here Wrecks, I'm diggin how you're playin along with the Agents theme. The little Hobo on the bench along with the lights out front were nice little touches. Do you remember where you got those rusted tin roof pieces? Keep it up dude.
avatar
legorevolution
VIP Former Staff
VIP Former Staff

Location : Arizona


http://www.bricklink.com/store.asp?p=legorevolution

Back to top Go down

Re: Dock 13. (Agents MOC)

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum