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Commader shadow and..

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Commader shadow and..

Post by 11_seconds_older on Wed Oct 07, 2009 10:25 am

I got happy with the paint again.



This one is heavily based off tekka croe's commander croe.


Y/N? Does the mud look real? Is it too much? Stuff I could improve on? Photos are links

~Ollie
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Re: Commader shadow and..

Post by Axel on Wed Oct 07, 2009 11:36 am

To be straight with you, I think it looks terrible. The mud really is overdoing things.
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Re: Commader shadow and..

Post by PhiMa on Wed Oct 07, 2009 1:36 pm

The figures are great, but like Axel said...the mud is overdoing it. Unless they're in combat on a muddy planet...their uniform is sparkling. Razz
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Re: Commader shadow and..

Post by 11_seconds_older on Wed Oct 07, 2009 7:20 pm

AH, yes, they're supposed to be fighting on a ww1 style (mud wise) Planet.

I'm glad you like the figures. Razz Oh commander shadow is supposed to have been driving something and drove it through a puddle and that's why there's mud all up his side. Sorry. I failed at saying that. Razz
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Re: Commader shadow and..

Post by Clonecommando007 on Wed Oct 07, 2009 8:10 pm

I disagree with the others on the overuse of mud. If they are fighting on an entrenched rainy world, I can definantly see tons of mud on the armor, and it is not too overused on these troopers. Good job.

________________________________________________________________
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Re: Commader shadow and..

Post by 11_seconds_older on Wed Oct 07, 2009 8:15 pm

Clonecommando007 wrote:I disagree with the others on the overuse of mud. If they are fighting on an entrenched rainy world, I can definantly see tons of mud on the armor, and it is not too overused on these troopers. Good job.

Thank you! Yes, That's what I'm trying to say ^ Razz

It's not a good idea to try and write coherently at 4:30.. AM.

Razz Thanks guys, anything I could Improve on?
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Re: Commader shadow and..

Post by Knight on Wed Oct 07, 2009 8:49 pm

I think the mud looks good, but it might be too much.Either way it's fine.
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Re: Commader shadow and..

Post by 11_seconds_older on Wed Oct 07, 2009 9:46 pm

501st Commando wrote:I think the mud looks good, but it might be too much.Either way it's fine.

Sweet, Thanks, CC007's post pretty much describes what I meant. Razz
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Re: Commader shadow and..

Post by Justin Pyne on Wed Oct 07, 2009 9:53 pm

I don't exactly see how the mud can get all the way up to the helmet. Razz

Otherwise they're all great. It's great how you designed the first two's helmets. I would find it difficult to get the visor to be completely white while making the rest of the helmet black.
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Re: Commader shadow and..

Post by 11_seconds_older on Wed Oct 07, 2009 10:03 pm

Seargent Macaroni wrote:I don't exactly see how the mud can get all the way up to the helmet. Razz

Otherwise they're all great. It's great how you designed the first two's helmets. I would find it difficult to get the visor to be completely white while making the rest of the helmet black.

Oh, the mud getting to the helmet, is simply the mud splashing up, or a projectile landing close, making a splash.

The CLone with the blue on him, that's just a regular clone trooper, modifyed. However, shadow commander, That helmet is a Wuzzupbob defect, that I smoothed out, spary painted black, then went over with model paint, again, in black, then I just free hand painte the vizor on with white paint, in like 3 layers. Razz
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Commander Shadow and...

Post by Commander BYAW on Wed Oct 07, 2009 10:48 pm

I must say that mud or no mud they look pretty awesome! The second one is my favorite though.
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Re: Commader shadow and..

Post by Niner Skirata on Fri Oct 09, 2009 1:48 am

Very nice, I have always liked mud on troopers, except I am afraid that I will get tired of it and be to lazy to erease it. Their armor is totally jabiim... sweet stuff.
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The mud

Post by DroidCommando on Fri Oct 09, 2009 9:29 pm

I think if you use gray spots on the armor and the helmet, that will look more realistic.
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Re: Commader shadow and..

Post by Troopa Daisy on Fri Oct 09, 2009 10:06 pm

It looks pretty good except for the over-use of mud. Wink
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Re: Commader shadow and..

Post by 11_seconds_older on Sat Oct 10, 2009 12:17 am

DroidCommando wrote:I think if you use gray spots on the armor and the helmet, that will look more realistic.

Yeah, i might try that.

Troopa Daisy wrote:It looks pretty good except for the over-use of mud. Wink

You fail, SO hard.
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Re: Commader shadow and..

Post by Commando Shade on Sat Oct 10, 2009 3:11 pm

Wow, amazingly done! How do you get the mud like that anyway?

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Re: Commader shadow and..

Post by 11_seconds_older on Sat Oct 10, 2009 9:57 pm

Commando Shade wrote:Wow, amazingly done! How do you get the mud like that anyway?

A huge spoonful of skill and a whole lot of brown paint.
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Re: Commader shadow and..

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