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Kashyyyk escape

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Kashyyyk escape

Post by Knight on Fri Nov 27, 2009 10:08 pm

On kashyyyk jedi master Zar Vin is escaping from death. Bounty hunter Rav Fal is attempting to assassinate jedi master Zar Vin. Will master Zar Vin make it to his custom jedi star fighter in time.

The battle.


Two 502nd troops guarding the ship.


Action shot.


Another close up.


Without the figs.


The cast, two 502nd clones, jedi master Zar Vin, bounty hunter Rav Fal, and a small spider droid.


A shot of Zar Vin's custom jedi star fighter (it was on a failed app).


C@C are welcome.
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Re: Kashyyyk escape

Post by Troopa Daisy on Fri Nov 27, 2009 10:12 pm

The background is pretty good, but why is some of the tall grass floating? Wink Smile
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Re: Kashyyyk escape

Post by Knight on Fri Nov 27, 2009 10:15 pm

Troopa Daisy wrote:The background is pretty good, but why is some of the tall grass floating? Wink Smile

My jedi cut it so it went flying as he was running. Wink
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Re: Kashyyyk escape

Post by Funky Cow on Fri Nov 27, 2009 10:29 pm

The starfighter is really good but the rest is sort of disappointing.
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Re: Kashyyyk escape

Post by Knight on Fri Nov 27, 2009 10:34 pm

Funky Cow wrote:The starfighter is really good but the rest is sort of disappointing.

The whole thing was really just to show the fighter, and I am more of a ship build than a diorama builder. Also what parts would need work?
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Re: Kashyyyk escape

Post by Funky Cow on Fri Nov 27, 2009 10:38 pm

501st Commando wrote:
Funky Cow wrote:The starfighter is really good but the rest is sort of disappointing.

The whole thing was really just to show the fighter, and I am more of a ship build than a diorama builder. Also what parts would need work?


Well I would make the landing pad more detailed and instead of just having those grass pieces you could add like some trees.
Wink
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Re: Kashyyyk escape

Post by PhiMa on Fri Nov 27, 2009 10:38 pm

Ship is good, so is the diorama, but some of the logical fails me.

1) Why are the two guards just standing there? Not gonna help the jedi?

2) The Jedi has a light-sabre. You turn around, and stab the guy. This isn't The Clone Wars, y'know Wink
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Re: Kashyyyk escape

Post by Knight on Fri Nov 27, 2009 10:42 pm

PhiMa wrote:Ship is good, so is the diorama, but some of the logical fails me.

1) Why are the two guards just standing there? Not gonna help the jedi?

2) The Jedi has a light-sabre. You turn around, and stab the guy. This isn't The Clone Wars, y'know Wink

Both are true, but did Obi wan just stab jango no. It just makes it have some more action IMO. As for the clones that was a mistake. I might just take new pics with a differant set up.
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Re: Kashyyyk escape

Post by mhankewycz on Sat Nov 28, 2009 12:38 pm

The back pack of your bounty hunter is real nice, and I like the ship.
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Re: Kashyyyk escape

Post by cln-cmndo on Sat Nov 28, 2009 1:30 pm

A small tree to the left of the landing pad in the middle of the grass would make this so much better.
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Re: Kashyyyk escape

Post by Cyrus on Sat Nov 28, 2009 1:43 pm

Sence you made this for the ship, I say it's pretty good!
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Re: Kashyyyk escape

Post by MilitaMoose on Sat Nov 28, 2009 2:17 pm

I don't think such white 'n bright landing pads fit in a Kashyyyk vignette. Grey would look a lot better, maybe with some yellow lines.
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Re: Kashyyyk escape

Post by Gerrard on Sat Nov 28, 2009 4:14 pm

Pretty good, but I agree what with PhiMa said. Just maybe add some more detail, definitely put a tree in there. Wink
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Re: Kashyyyk escape

Post by Knight on Sat Nov 28, 2009 4:17 pm

Thanks everyone for the comments. I will try to make the landing pad more detailed, and add some trees.
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Re: Kashyyyk escape

Post by Alpha on Sat Nov 28, 2009 4:18 pm

Also, you might want to improve the starfighter, it's uneven in several places, and should be more smooth or less blocky. Wink

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Re: Kashyyyk escape

Post by Knight on Sat Nov 28, 2009 4:23 pm

Alpha wrote:Also, you might want to improve the starfighter, it's uneven in several places, and should be more smooth or less blocky. Wink

How is it uneven? It is the same on both sides. I also don't see how it is blocky, all of the slopes make it curve not cube.
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Re: Kashyyyk escape

Post by Jedi Joe on Sun Nov 29, 2009 6:38 pm

That ship is epic. The landscape is very plain though, try using plates to make elevation.
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Re: Kashyyyk escape

Post by Cobra on Fri Dec 18, 2009 10:20 pm

I realy like this set. But I agree with Phima. The two guards are kinda stubarn. But it's prety good.

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