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ARES Combat Mech.

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ARES Combat Mech.

Post by Darman on Fri Jan 15, 2010 11:39 pm

Tac's Battle Suit Moc inspired me to create a battle suit (or mech as I call it) of my own. This may be the most pathetic attempt at creating a mech in the history of the CABG but it was a interesting experience for me. Oh and I apologize for the yellow tinge in the pictures but my camera is at its last stages of life.
















Darman
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Age: 17
Location: America


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Re: ARES Combat Mech.

Post by KinGanon on Sat Jan 16, 2010 12:33 am

Alright I think this is a good start to the a promising mech. The weapon loo nice but there are a few things I'd change. First off the legs are too boxy. Maybe add more joints to make them look more flexible/mechanical? Also I think inverting the legs would give you balance and it would be more aesthetically pleasing. I like how you did the cockpit though(something new, as opposed to the overused windshields). Like I mentioned before, it's a good start, but you need to refine the design a bit.

KinGanon
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Re: ARES Combat Mech.

Post by Darth Dan on Sat Jan 16, 2010 8:51 am

Pretty cool, I like it alot Smile

Darth Dan
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Re: ARES Combat Mech.

Post by Troopa Daisy on Sat Jan 16, 2010 11:25 am

A good start, but the legs look too boxy and I think it would look better with arms. Wink

Troopa Daisy
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Age: 18
Location: Vancouver, BC Canada. PROUD TO BE A CANUCK! GO CANUCKS GO!


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Re: ARES Combat Mech.

Post by Master Potato on Sat Jan 16, 2010 12:07 pm

The head is okay, but the legs make it look like it's sitting down. You could turn the joints so the legs are more AT-ST style and put in an ankle hinge.

Just my two credits.

Master Potato
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Re: ARES Combat Mech.

Post by Darman on Sun Jan 17, 2010 5:34 pm

Thanks for the compliments and the constructive criticism. I'm working on the legs at this very moment so you can expect a V2.

Darman
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Age: 17
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