*Update* Factory raid
+14
legorevolution
bl*c
Denal
Elite
DarkRider
mazz
^Ninja Trooper^
Alpha Beta
Troopa Daisy
LazerBlade
Hazard with a Glove
Tac
DarthLeumas
Knight
18 posters
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*Update* Factory raid
On Raxus Prime a group of ARC troopers attack a future CIS factory. For this MOC I wanted to try out some new techniques and try to improve my dioramas. This is my medium entry on EB's Epic Scenes Contest.
Flickr set.
Flickr set.
Last edited by Knight on Sat Jun 19, 2010 8:36 pm; edited 1 time in total
Knight- VIP Former Staff
- Location : Anywhere with lego.
Re: *Update* Factory raid
Eh... it seems to clean for me. Raxus Prime should have scraps on the floor.
DarthLeumas- Non-Guild Member
- Age : 27
Location : The Empire State
Re: *Update* Factory raid
This, my friend, is pure win compressed into a 32x32 MOC. The belts, door and broken window are excellent, as is the colour.
You might want to add more junk/droids though, but other than that it's perfect!
You might want to add more junk/droids though, but other than that it's perfect!
Re: *Update* Factory raid
It looks great, and I love the action! But I don't like how it is so big, and so empty. I think you should fill it up a little more with some greeble-ish stuff.
Hazard with a Glove- Guild Member
- Age : 27
Location : Once upon a time, in a magical forrest....
Re: *Update* Factory raid
Nice!!! Looks great!! Interesting color design.
And I agree with everyone else. Those droids keep that place spic and spand.
And I agree with everyone else. Those droids keep that place spic and spand.
Re: *Update* Factory raid
Hazard with a Glove wrote:It looks great, and I love the action! But I don't like how it is so big, and so empty. I think you should fill it up a little more with some greeble-ish stuff.
In person it doesn't look that empty, but I guess in the photos it does. The belts take up a lot of room, and there is a little space by the clones. I'll see what I can do though.
@-Thanks for the great comments everyone!
Knight- VIP Former Staff
- Location : Anywhere with lego.
Re: *Update* Factory raid
Knight wrote:Hazard with a Glove wrote:It looks great, and I love the action! But I don't like how it is so big, and so empty. I think you should fill it up a little more with some greeble-ish stuff.
In person it doesn't look that empty, but I guess in the photos it does. The belts take up a lot of room, and there is a little space by the clones. I'll see what I can do though.
@-Thanks for the great comments everyone!
Knight, the MOC needs to look more junk/dirty.
Re: *Update* Factory raid
Alright, I'll add more droids/junk. I'll have an update in a day or two!
@-Thanks for the great comments everyone!
@-Thanks for the great comments everyone!
Knight- VIP Former Staff
- Location : Anywhere with lego.
Re: *Update* Factory raid
I'm lovin the upside-down clone, this moc is amazing.
Alpha Beta- Non-Guild Member
- Location : Somewhere my GPS doesn't know
Re: *Update* Factory raid
Update! Good thing my desk had a lot of junk sitting on it! Most of these were tablescraps that were never finished. Just had to add a few extras. Better, yes, or no?
Knight- VIP Former Staff
- Location : Anywhere with lego.
Re: *Update* Factory raid
Knight wrote:Update! Good thing my desk had a lot of junk sitting on it! Most of these were tablescraps that were never finished. Just had to add a few extras. Better, yes, or no?
No.
The walls need geebled areas too.
Re: *Update* Factory raid
Wow! I really like it now! A big improvement! Good job, and keep them coming!
looks good enough for front page.
looks good enough for front page.
Hazard with a Glove- Guild Member
- Age : 27
Location : Once upon a time, in a magical forrest....
Re: *Update* Factory raid
LazerBlade wrote:Knight wrote:Update! Good thing my desk had a lot of junk sitting on it! Most of these were tablescraps that were never finished. Just had to add a few extras. Better, yes, or no?
No.
The walls need geebled areas too.
No way! The wall took the longest, plate, by plate, by plate. Besides I like the rusty look.
@-Thanks for the great comments everyone!
Knight- VIP Former Staff
- Location : Anywhere with lego.
Re: *Update* Factory raid
That looks really nice now. Great job!
DarthLeumas- Non-Guild Member
- Age : 27
Location : The Empire State
Re: *Update* Factory raid
I love the moc, but the floor is bugging me. Don't get me wrong I like all the junk, it's the tiles that aren't doing it for me.
Maybe try using something like this. http://www.bricklink.com/search.asp?colorID=85&itemID=796
Maybe try using something like this. http://www.bricklink.com/search.asp?colorID=85&itemID=796
^Ninja Trooper^- Guild Member
- Age : 29
Re: *Update* Factory raid
Knight wrote:LazerBlade wrote:Knight wrote:Update! Good thing my desk had a lot of junk sitting on it! Most of these were tablescraps that were never finished. Just had to add a few extras. Better, yes, or no? ~snip~
No.
The walls need geebled areas too. ~snip~
No way! The wall took the longest, plate, by plate, by plate. Besides I like the rusty look.
@-~snip~
I don't care. JK
When you fix the wall to my liking, then I will give you my vote of "yes".
^Ninja Trooper^ wrote:I love the moc, but the floor is bugging me. Don't get me wrong I like all the junk, it's the tiles that aren't doing it for me.
~snip~
Same here. You need more studs. Also, make the ground higher in spots.
Re: *Update* Factory raid
LazerBlade wrote:Knight wrote:LazerBlade wrote:
No.
The walls need geebled areas too. ~snip~
No way! The wall took the longest, plate, by plate, by plate. Besides I like the rusty look.
@-~snip~
I don't care. JK
When you fix the wall to my liking, then I will give you my vote of "yes".^Ninja Trooper^ wrote:I love the moc, but the floor is bugging me. Don't get me wrong I like all the junk, it's the tiles that aren't doing it for me.
~snip~
Same here. You need more studs. Also, make the ground higher in spots.
Why would the groud be higher in some spots in a factory? It's not a hill. I like to make most of my MOC's studless, it give it a more realistic look.
@-^Ninja Trooper^, I like the way it is, but not a bad suggestion.
@-Thanks for the great comments everyone!
Knight- VIP Former Staff
- Location : Anywhere with lego.
Re: *Update* Factory raid
The updated one now looks much better, with lots of stuff cluttered on the floor it really looks like a factory now!
Re: *Update* Factory raid
Knight wrote:
I like to make most of my MOC's studless, it give it a more realistic look.
Not all things in real life are smooth.
Re: *Update* Factory raid
LazerBlade wrote:Knight wrote:
I like to make most of my MOC's studless, it give it a more realistic look.
Not all things in real life are smooth.
Yeah, but hardly anything in real life has studs on it.
Re: *Update* Factory raid
One of the best MOC I have ever seen
DarkRider- Non-Guild Member
- Age : 29
Location : Lisbon, Portugal
Re: *Update* Factory raid
LazerBlade wrote:Knight wrote:
I like to make most of my MOC's studless, it give it a more realistic look.
Not all things in real life are smooth.
Like Tac said, floors don't have studs. Most floors are flat, and smooth. You're right about most things not being smooth, but interior floors need to be.
@-Thanks for the great comments everyone!
Knight- VIP Former Staff
- Location : Anywhere with lego.
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