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*Update* Factory raid

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*Update* Factory raid

Post by Knight on Sat Jun 19, 2010 6:12 pm

On Raxus Prime a group of ARC troopers attack a future CIS factory. For this MOC I wanted to try out some new techniques and try to improve my dioramas. This is my medium entry on EB's Epic Scenes Contest.



Flickr set.


Last edited by Knight on Sat Jun 19, 2010 8:36 pm; edited 1 time in total
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Re: *Update* Factory raid

Post by DarthLeumas on Sat Jun 19, 2010 6:16 pm

Eh... it seems to clean for me. Raxus Prime should have scraps on the floor.
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Re: *Update* Factory raid

Post by Tac on Sat Jun 19, 2010 6:17 pm

This, my friend, is pure win compressed into a 32x32 MOC. The belts, door and broken window are excellent, as is the colour. Smile

You might want to add more junk/droids though, but other than that it's perfect!
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Re: *Update* Factory raid

Post by Hazard with a Glove on Sat Jun 19, 2010 6:24 pm

It looks great, and I love the action! But I don't like how it is so big, and so empty. I think you should fill it up a little more with some greeble-ish stuff.
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Re: *Update* Factory raid

Post by LazerBlade on Sat Jun 19, 2010 6:34 pm

Nice!!! Looks great!! Interesting color design. Wink

And I agree with everyone else. Those droids keep that place spic and spand. Razz
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Re: *Update* Factory raid

Post by Knight on Sat Jun 19, 2010 6:44 pm

Hazard with a Glove wrote:It looks great, and I love the action! But I don't like how it is so big, and so empty. I think you should fill it up a little more with some greeble-ish stuff.

In person it doesn't look that empty, but I guess in the photos it does. The belts take up a lot of room, and there is a little space by the clones. I'll see what I can do though. Smile

@-Thanks for the great comments everyone! Smile
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Re: *Update* Factory raid

Post by LazerBlade on Sat Jun 19, 2010 6:53 pm

Knight wrote:
Hazard with a Glove wrote:It looks great, and I love the action! But I don't like how it is so big, and so empty. I think you should fill it up a little more with some greeble-ish stuff.

In person it doesn't look that empty, but I guess in the photos it does. The belts take up a lot of room, and there is a little space by the clones. I'll see what I can do though. Smile

@-Thanks for the great comments everyone! Smile

Knight, the MOC needs to look more junk/dirty. Laughing
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Re: *Update* Factory raid

Post by Troopa Daisy on Sat Jun 19, 2010 6:54 pm

It needs some greebles and more droids otherwise it would be perfect! Smile
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Re: *Update* Factory raid

Post by Knight on Sat Jun 19, 2010 7:49 pm

Alright, I'll add more droids/junk. I'll have an update in a day or two! Smile

@-Thanks for the great comments everyone! Smile
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Re: *Update* Factory raid

Post by Alpha Beta on Sat Jun 19, 2010 7:59 pm

I'm lovin the upside-down clone, this moc is amazing. Smile
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Re: *Update* Factory raid

Post by Tac on Sat Jun 19, 2010 8:38 pm

OMG! Sooo much better Knight, you've got featured MOC easily.
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Re: *Update* Factory raid

Post by Knight on Sat Jun 19, 2010 8:38 pm

Update! Good thing my desk had a lot of junk sitting on it! Most of these were tablescraps that were never finished. Just had to add a few extras. Better, yes, or no? Smile
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Re: *Update* Factory raid

Post by LazerBlade on Sat Jun 19, 2010 8:43 pm

Knight wrote:Update! Good thing my desk had a lot of junk sitting on it! Most of these were tablescraps that were never finished. Just had to add a few extras. Better, yes, or no? Smile

No. Razz

The walls need geebled areas too. Wink
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Re: *Update* Factory raid

Post by Hazard with a Glove on Sat Jun 19, 2010 8:53 pm

Wow! I really like it now! A big improvement! Good job, and keep them coming!

looks good enough for front page.
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Re: *Update* Factory raid

Post by Knight on Sat Jun 19, 2010 8:54 pm

LazerBlade wrote:
Knight wrote:Update! Good thing my desk had a lot of junk sitting on it! Most of these were tablescraps that were never finished. Just had to add a few extras. Better, yes, or no? Smile

No. Razz

The walls need geebled areas too. Wink

No way! Razz The wall took the longest, plate, by plate, by plate. Besides I like the rusty look.

@-Thanks for the great comments everyone! Smile
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Re: *Update* Factory raid

Post by DarthLeumas on Sat Jun 19, 2010 8:57 pm

That looks really nice now. Great job!
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Re: *Update* Factory raid

Post by ^Ninja Trooper^ on Sat Jun 19, 2010 8:57 pm

I love the moc, but the floor is bugging me. Don't get me wrong I like all the junk, it's the tiles that aren't doing it for me. Wink

Maybe try using something like this. http://www.bricklink.com/search.asp?colorID=85&itemID=796
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Re: *Update* Factory raid

Post by LazerBlade on Sat Jun 19, 2010 9:00 pm

Knight wrote:
LazerBlade wrote:
Knight wrote:Update! Good thing my desk had a lot of junk sitting on it! Most of these were tablescraps that were never finished. Just had to add a few extras. Better, yes, or no? ~snip~

No. Razz

The walls need geebled areas too. ~snip~

No way! Razz The wall took the longest, plate, by plate, by plate. Besides I like the rusty look.

@-~snip~

I don't care. Razz JK

When you fix the wall to my liking, then I will give you my vote of "yes". Wink

^Ninja Trooper^ wrote:I love the moc, but the floor is bugging me. Don't get me wrong I like all the junk, it's the tiles that aren't doing it for me. Wink

~snip~

Same here. You need more studs. Also, make the ground higher in spots. Wink
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Re: *Update* Factory raid

Post by Knight on Sat Jun 19, 2010 9:15 pm

LazerBlade wrote:
Knight wrote:
LazerBlade wrote:

No.

The walls need geebled areas too. ~snip~

No way! The wall took the longest, plate, by plate, by plate. Besides I like the rusty look.

@-~snip~

I don't care. JK

When you fix the wall to my liking, then I will give you my vote of "yes".

^Ninja Trooper^ wrote:I love the moc, but the floor is bugging me. Don't get me wrong I like all the junk, it's the tiles that aren't doing it for me.

~snip~

Same here. You need more studs. Also, make the ground higher in spots.

Why would the groud be higher in some spots in a factory? :scratch: It's not a hill. Wink I like to make most of my MOC's studless, it give it a more realistic look.

@-^Ninja Trooper^, I like the way it is, but not a bad suggestion. Smile

@-Thanks for the great comments everyone! Smile
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Re: *Update* Factory raid

Post by Troopa Daisy on Sat Jun 19, 2010 9:27 pm

The updated one now looks much better, with lots of stuff cluttered on the floor it really looks like a factory now! Smile
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Re: *Update* Factory raid

Post by LazerBlade on Sat Jun 19, 2010 9:53 pm

Knight wrote:

I like to make most of my MOC's studless, it give it a more realistic look.


Not all things in real life are smooth. Wink
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Re: *Update* Factory raid

Post by Tac on Sat Jun 19, 2010 10:01 pm

LazerBlade wrote:
Knight wrote:

I like to make most of my MOC's studless, it give it a more realistic look.


Not all things in real life are smooth. Wink

Yeah, but hardly anything in real life has studs on it. Razz
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Re: *Update* Factory raid

Post by mazz on Sat Jun 19, 2010 10:08 pm

Much, much better.

Keep it up.
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Re: *Update* Factory raid

Post by DarkRider on Sat Jun 19, 2010 11:05 pm

One of the best MOC I have ever seen Shocked
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Re: *Update* Factory raid

Post by Knight on Sat Jun 19, 2010 11:19 pm

LazerBlade wrote:
Knight wrote:

I like to make most of my MOC's studless, it give it a more realistic look.


Not all things in real life are smooth. Wink

Like Tac said, floors don't have studs. Most floors are flat, and smooth. You're right about most things not being smooth, but interior floors need to be.

@-Thanks for the great comments everyone! Smile
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