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Port Royal's Mouse-Hole

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Port Royal's Mouse-Hole

Post by Sabarrus on Sun Jul 10, 2011 1:35 am

ARRG MATEY! That's right! Sabarrus has ventured into the Pirate theme! Razz


Port Royal's Mouse-Hole
Lego Pirates Creation

"The stern rule and heavy guarding of this Royal colony was meant as a symbol to deter all piracy. Without the proper documentation and paperwork, leaving and entering the city is near impossible. But outside the walls are various buildings used for shops and bait houses. With the right form of distraction, 'Smith's Fishing Wares' is a great way to get into the city without the need of endless paperwork as is has a secret tunnel under the wall."


Port Royal's Mouse-Hole by Sabarrus, on Flickr

ARRRR...Nevermind....Because of the fact that the walls are a solid white I decided to go for a different background rather than my standard white expanse. So now you guys can see the actual build! Smile

Check out my Flickr Photostream for more creations!

I'll upload more close ups later on. I'd have more, but I'm off doing summer-ish things and don't have access to my bricks and such. Enjoy!
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Re: Port Royal's Mouse-Hole

Post by C.J.Cutrone9 on Sun Jul 10, 2011 1:50 am

Oh me likey the stairs...
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Re: Port Royal's Mouse-Hole

Post by Halen on Sun Jul 10, 2011 1:53 am

The smoke stacks and the details on the barn area are ace. The mixing of tiles and plates for the roof adds alot to the texture.
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Re: Port Royal's Mouse-Hole

Post by Sabarrus on Tue Jul 12, 2011 2:04 pm

Thanks guys. A toast!

I was originally going to keep the roofing pure tiles, but I think the studs add some nice texture.
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Re: Port Royal's Mouse-Hole

Post by Legion Dude on Tue Jul 12, 2011 3:13 pm

AARRRG! Some nice though simple use of parts. The simplicity of normal bricks on the outside, the mystery of what gives it the shape on the inside. AYE, AYE!!!!
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Re: Port Royal's Mouse-Hole

Post by Zepher on Wed Jul 13, 2011 6:18 am

Cool stuff dude! I love the cartoonish feel, it seems a little squashed and silly, but still paints a clear picture! The colors are awesome too. The red roof, however, seems too empty to me. It needs something to break it up just a little. The rest of the roof has texture from the wood, the red only has changes of color, so it also needs more texture or it sticks out too much, and draws the eye away from the rest of the creation.
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Re: Port Royal's Mouse-Hole

Post by TheMissingPiece on Wed Jul 13, 2011 4:29 pm

Wow, this is really nice. I think some exposed studs on the stairs would give it a nice feel, but that's about my only problem with this vig. Nicely done!
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Re: Port Royal's Mouse-Hole

Post by DarthDane on Wed Jul 13, 2011 4:48 pm

^ Yeah, i'm with TheMissingPiece, some studs would look good on the stairs, but not to many.
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Re: Port Royal's Mouse-Hole

Post by Captain Flak on Wed Jul 13, 2011 11:02 pm

Great job! The red roof looks just a little silly, but that isn't to much of a problem. One thing i noticed that the right two chimney are different then the left two, are they supposed to be two different buildings? Overall, very good job!
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Re: Port Royal's Mouse-Hole

Post by Sabarrus on Thu Jul 14, 2011 5:11 pm

Thanks for the comments guys.

Captain Flak wrote:Great job! The red roof looks just a little silly, but that isn't to much of a problem. One thing i noticed that the right two chimney are different then the left two, are they supposed to be two different buildings? Overall, very good job!

The white bit behind the Fishing shop is all a wall. The two "towers"(Aside from the entrance way) are added for a bit a variation, so it's not just a large white wall. Imagine the two right towers are consistent throughout the whole wall (Around the City). While the two left towers only appear in entrances. I think that answers your question. Smile
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Re: Port Royal's Mouse-Hole

Post by Captain Flak on Thu Jul 14, 2011 7:06 pm

Sabarrus wrote:Thanks for the comments guys.

Captain Flak wrote:Great job! The red roof looks just a little silly, but that isn't to much of a problem. One thing i noticed that the right two chimney are different then the left two, are they supposed to be two different buildings? Overall, very good job!

The white bit behind the Fishing shop is all a wall. The two "towers"(Aside from the entrance way) are added for a bit a variation, so it's not just a large white wall. Imagine the two right towers are consistent throughout the whole wall (Around the City). While the two left towers only appear in entrances. I think that answers your question. Smile

When you put it that way, it makes lots of sense. But, I think if you are to have that way, you must have another building on the left. Thanks for answering my question. Wow this thing looks
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