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9.1

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Post by ~Bob B~ Tue Jul 19, 2011 9:56 pm

9.1 5955584428_8b90c20f96


Well, Manaan was tough but my squad made it out alright. Now we are here ib Nelvaan, a snow planet. I wasn't too keen on the idea of stopping an epidemic, but it's our job to help and stop the CIS. Our first task was to go to a Horax graveyard and stop the Droch parasite before it can take over anymore tribe members. Then we get to torch the place, I was most excited about the last part. Nix and I torched the remains while Micky and Mitch tried to fight off a remaining parasite on a dead Nelvaanian in a hut. Everything seemed to go alright on this mission, we got the job done. Now we wait and see what comes next....


This is my first time posting a creation on here, so please tell me what you think and what else I could work on, thanks.
~Bob B~
~Bob B~
VIP Former Staff
VIP Former Staff

Age : 28
Location : Michigan
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Post by Sabarrus Wed Jul 20, 2011 12:57 am

Although I like the snow and fire contrast, it's bit plain. Maybe adding detailing to the walls of the structure may help. Or perhaps instead of using those large rounded pieces, you could build you own brick-built wall. I'm not too fond of the roof either, I'm not sure of the look you were going for.

This link may be very helpful to you. (Click Here)

Remember, You made it into the guild with a nice detailed creation. Try to replicate that in every creation you make.


Last edited by Sabarrus on Wed Jul 20, 2011 1:05 am; edited 1 time in total
Sabarrus
Sabarrus
Guild Member
Guild Member

Age : 28
Location : New England
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http://www.flickr.com/photos/51474817@N04/

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Post by ~Bob B~ Wed Jul 20, 2011 1:04 am

Thank you for the feedback, it really helps. I was also unhappy with the hut, but I was short on time and didn't have more time to fix it. I made the roof like that so it would look run down and not well kept. I promise my creations in the future will be a lot better than this.Thanks again for the feedback.
~Bob B~
~Bob B~
VIP Former Staff
VIP Former Staff

Age : 28
Location : Michigan
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