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SWTOR Tython based creation.

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SWTOR Tython based creation.

Post by C.J.Cutrone9 on Mon Apr 16, 2012 10:40 pm

Le Wippy. If you want to see it as of now, add me on skype and I can let you see it. Username: CJ Cutrone


SWTOR part 1. WIP. by C.J.Cutrone, on Flickr
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Re: SWTOR Tython based creation.

Post by eclipsegrafx on Tue Apr 17, 2012 5:17 pm

This is beautiful. The tan areas could use some more tiling but its hot!
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Tue Apr 17, 2012 6:05 pm

Thanks! And by tan areas... Do you mean the area in the bottom right?
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Re: SWTOR Tython based creation.

Post by eclipsegrafx on Tue Apr 17, 2012 6:16 pm

OOPS I didn't mean tiling, I meant leveling up. Just to add some little hills here and there. Some 1x1 round plates would be nice.

Anywhere where its too flat for too long.
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Tue Apr 17, 2012 6:59 pm

Ah, I see, well hopefully this little update will make that look better.


WIP 2. by C.J.Cutrone, on Flickr
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Re: SWTOR Tython based creation.

Post by Rook on Tue Apr 17, 2012 8:53 pm

Cool. I like that you tiled the water and building and plated the grass and sand. Nice attention to texture. Thumbs up

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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Wed Apr 18, 2012 12:28 am

Thanks Rook!

Update, not much else was added but I had a few questions+ wanted to know how you guys thought this looked.


Idea for Flesh Raider. by C.J.Cutrone, on Flickr

I had this idea for a Flesh Raider.. But....I can't think of a head to use. Ideas?


For Eclipsegrafx. by C.J.Cutrone, on Flickr

Fixed this for you Eclipsegrafx.


Le plants. by C.J.Cutrone, on Flickr

Thought this would be cool for some of the plants seen on Tython.... But I am not sure now....
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Re: SWTOR Tython based creation.

Post by Fithboy on Wed Apr 18, 2012 4:22 pm

What happened to "giving up SW Lego" Razz?
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Wed Apr 18, 2012 5:06 pm

I did for a while.
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Re: SWTOR Tython based creation.

Post by eclipsegrafx on Wed Apr 18, 2012 8:29 pm

I've said it before but I will say it again, your SW builds really make me want to build scenes Razz.
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Wed Apr 18, 2012 9:56 pm

eclipsegrafx wrote:I've said it before but I will say it again, your SW builds really make me want to build scenes Razz.

That makes me happy. Wow this thing looks

On another note, (You have to go research this to know what I am talking about) Would you guys rather see a Jedi Consular motorized Project ability, or a Telekinetic Throw?

EDIT: At 0:40 in this video is a somewhat weak Telekinetic Throw. http://www.youtube.com/watch?v=bA_9BiyOB1A

EDIT 2: Does anyone know how to slow down the speed of a Lego power functions motor?
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Re: SWTOR Tython based creation.

Post by jamesuniverse on Thu Apr 19, 2012 6:33 am

C.J.Cutrone9 wrote: EDIT 2: Does anyone know how to slow down the speed of a Lego power functions motor?

Motor->small gear
Small gear-> larger gear
Larger gear = slower than motor. I bet there is a simpler way, but I found this to be the most straight forward. Sorry no visual. I can leave ROOK to that. Wink
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Thu Apr 19, 2012 4:27 pm

jamesuniverse wrote:
C.J.Cutrone9 wrote: EDIT 2: Does anyone know how to slow down the speed of a Lego power functions motor?

Motor->small gear
Small gear-> larger gear
Larger gear = slower than motor. I bet there is a simpler way, but I found this to be the most straight forward. Sorry no visual. I can leave ROOK to that. Wink

I am doing basically that, but I was hoping for a better way than that.... Anyway, anyone have any idea as to what could be motorized?
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Re: SWTOR Tython based creation.

Post by Fithboy on Thu Apr 19, 2012 6:10 pm

A door.

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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Thu Apr 19, 2012 8:15 pm

>.>

As far as I can see, the only doors in SWTOR are on ships.

Go take a look at some of the jedi powers in SWTOR.
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Re: SWTOR Tython based creation.

Post by Fithboy on Thu Apr 19, 2012 10:05 pm

I've never played the Old Republic Razz.

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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Thu Apr 19, 2012 10:07 pm

Google.
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Re: SWTOR Tython based creation.

Post by Kyotee on Fri Apr 20, 2012 10:07 pm

If you could get it to work well, project looks much cooler than tele throw.

ps: do you play SWTOR CJ and if so what server?
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Sat Apr 21, 2012 12:44 am

Yes and no, I do play SWTOR but my time expires tommorrow. I play on the Kalibur Crystal server, Jedi Knight, Sentiniel, Camillej.

And, I hae an idea for the project ability but not the parts. Sad
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Re: SWTOR Tython based creation.

Post by Iceman792 on Sat Apr 21, 2012 6:32 am

C.J.Cutrone9 wrote: "I have an idea" "but not the parts." Sad
Join the club! Razz
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Re: SWTOR Tython based creation.

Post by jamesuniverse on Sat Apr 21, 2012 4:40 pm

Iceman792 wrote:
C.J.Cutrone9 wrote: "I have an idea" "but not the parts." Sad
Join the club! Razz

Don't we all have too few parts? I highly doubt any of us have ALL the parts they need unless they were a master builder or TLC worker. :p
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Re: SWTOR Tython based creation.

Post by train 01 on Sun Apr 22, 2012 6:08 am

jamesuniverse wrote:
Iceman792 wrote:
C.J.Cutrone9 wrote: "I have an idea" "but not the parts." Sad
Join the club! Razz

Don't we all have too few parts? I highly doubt any of us have ALL the parts they need unless they were a master builder or TLC worker. :p

Well, I don't know, after I'm done my project and scrap it, I may never need gray tiles again. I have like 300 total now.
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Sun Apr 22, 2012 3:38 pm

train 01 wrote:
jamesuniverse wrote:
Iceman792 wrote: Join the club! Razz

Don't we all have too few parts? I highly doubt any of us have ALL the parts they need unless they were a master builder or TLC worker. :p

Well, I don't know, after I'm done my project and scrap it, I may never need gray tiles again. I have like 300 total now.
Lucky.... Anywho.... I plan on bringing this to BF Alabama 2012 when it is done (This is going to be a massize project, for me at least, 12 green baseplates. I will upload a picture of my plans when I get the chance.
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Tue Apr 24, 2012 2:37 pm

Hey guys, no pics of any update yet, but I would appreciate any SWTOR siggys you guys might have. If you don't have any SWTOR realted chest or anything then post a link to the BL part you think would work. I also will have 1 Jedi Gaurdian torso+leg assembly that needs a head.
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Re: SWTOR Tython based creation.

Post by C.J.Cutrone9 on Wed Apr 25, 2012 10:59 pm

Hey guys, highly considering making this into 8x8 sections and posting it as a cuusoo project. Thoughts on that?
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Re: SWTOR Tython based creation.

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