112th legion.
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112th legion.
The Story of the 112th
The 112th Legion was created shortly after the beginning of the Clone Wars when the Republic realized their clones were having trouble dealing with some of the harsh terrains and environments of the a few more distant planets. The newly created 112th Legion, dubbed "112th foreign planetary operation Legion" quickly came the one of the most demanding legions of the GAR.
The Jedi in command of the legion, Aarcolyte, requested specially designed trooper units, rather than the standard clones with extra training that were being supplied. She was granted the opportunity to help design the new armor with the Kaminoin cloners, and soon had multiple prototypes of tough armor, specially adapted to certain climates. Soon after the new armor was put into service, Aarcolyte requested permission to supply her legion with specially adapted vehicles, as the current ones were having trouble in the rough terrain, and the engines were having trouble running in some of the polluted atmospheres the 112th regularly fought on.
Unfortunately Aarcolytes abused her newly given privileges and designed and mass produced vehicles that weren't truly needed, and soon the 112th legion were solely using the vehicles designed for them. Although somewhat bending the rules, Aarcolyte did provide the 112th legion with obvious advantages on the battle field, with specialized weaponry, training and vehicles.
After order 66 the 112th legion were rid of there specialized vehicles to match the conformity of the Empire. When collectors, mercenaries and illegal armies heard about the vehicles used by the 112th, and their superior weaponry and all terrain capabilities they went to extreme length to steal or buy them off of black markets and other dealers.
Leaders of the 112th
Jedi commander Aarcolyte
Aarcolyte is a jedi knight who was taken from a outer-rim orphanage as a child by a jedi and trained as a padawan. Her home world is unknown, and is one of the only species of her kind. She is a skilled Jedi, preforming well with the force, but prefers to use her duel lightsaber.
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Padawan general Eloc
A human male born and raised on Corascant, Eloc has been training in the jedi temple since he was very young, as his mediclorean count was discovered at birth. After completing his basic training he's was assigned as Aarcolyte's Padawan .
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General Ractine
Ractine was a mercinairy working for the Republic capturing low threat villians and crooks. He was highly succesful in all his missions, but after his identity was discovered Ractine was forced to either relocate, and was offered a position in the 112th.
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Clone commander Wrecks
Wrecks, the Commander of the 112th, is a some-what new recruite to the 112th. He was chosen as a replacement for the previous commander. He was top of his squad during training, and specializes in battle tactics and harsh-climate survival. He wears a dura-steel shoulder plate, and a hood instead of a helmet. He carries a D-99 wide spray blaster.
Trooper classes
112th troops
After being cloned, born and trained on kamino, 112th troops were visited by Aarcolyte and trained further in combat and battle tactics. Normal 112th troops carry standerd blaster rifles, and the standered kit of a personal medic kit, short range radio and two day dehydrated rations.
Weapons: R-9 Standered Repeating Blaster.
Extra gear: none.
Extra supplies: standered kit.
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112th marines
A small group of elite clones, heavily trained for combat and infiltration. They work well in small groups, used mostly for reconnaissance and infiltration missions. They carry chainguns with a small reactor which creates its own ammo. 112th marines are good mechanics, and can use there skills to disable alarms and reroute circuts to open doors and locks.
Weapons: A-20 Chain-gun.
Extra gear: Marine helmet and rank signifying pauldron.
Extra supplies: Standered kit, three ammo packs.
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112th sniper
The 112th snipers were deadly accuret and had quick reflexes, that combined with their silenced G-79 Long range blasters often gave the 112th an advantage on the battle field, being able to take out enimies before they were within blaster range. They carried An extra ammo clip on their waist, a pair of macro bionoculars and a light-weight grappling rope around their chest which they used to scale walls and cliffs for a better vantage point.
Weapons: G-79 long range P.L.
Extra gear: Sniper helmet.
Extra supplies: Standered kit, macro bionoculars, one extra ammo clip, light-weight grappling line.
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112th gunner
112th Heavy gunners will normally have a small turret with them (transported on a repulsorlift pad) and will set up in key locations across the battle feild. They have very little gear with them, instead they have thicker armour which provides less dextarity and confort, but provides more protection. They also have shock reducing gloves and arm braces to cut down on the vibration usualy caused by their large guns.
Weapons: Varried.
Extra gear: Shock reducing gloves and gunner helmet.
Extra supplies: standered kit.
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112th scout troops
112th scout troops were trained for the use of small, quick vehicles and setting up patroll camps. They carried a back-pack of suplies to last them up to a week on patroll, and carried Z-84 light weight blasters.
Weapons: Z-84 light-weight blasters.
Extra gear: Back-pack and scout helmet.
Extra supplies: Extra rations, camping suplies, full medic kit.
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112th rocket troops
Rocket troopers were used by the 112th to take out large vehicles or tight groups of infantry. They carried a H-88 long distance rocket launchers. H-88s fire high power rockets, capable of traveling 3mi to there target, but required loading after each shot. Each trooper caries 12 rockets, and has a helmet mounte macro-binocular.
Weapons: H-88 rocket launcher.
Extra gear: Helmet mounted macro-bionoculars.
Extra supplies: Standered kit, eleven extra rockets.
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112th Jump troopers
112th jump troopers were used for quickly overwelming enimies by quickly dropping in from over-head. They did this by using a H-class jet pack, which alloud for short bursts of flight, the maximum being 50 feet high or 70 feet forwards. The Jump troopers carried R-22 T.B. (thick beam) blasters which improved the chance of hitting the enemy while moving.
Weapons: R-22 T.B. blaster rifle.
Extra gear: Helmet mounted Macro binoculers, heat resistant kama, jump pack.
Extra supplies: Standered kit.
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112th jet troop
112th jet troopers were highly trained troopers, capable of piloting J-class jet packs. The J-class jet packs are made for long distance flight and can reach lower atmospheric levels. Jet troopers also had helmets made specificly for them, with oxygen refiner and sun reflectant visor. Usualy used for scouting and airborne combat, jet troops were extremely fast and effective. Each jet trooper carries two long range blasters.
Weapons: Two A-11 long range blaster pistols.
Extra gear: J-class jet pack and jet trooper helmet.
Extra supplies: standered kit.
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112th gaurdians
112th Gaurdians served as personal gaurds for Aarcolytes and Eloc, and would acompany them on many missions. The Gaurdians carried standered issue blue-bladed lightsabers and a heavy cortosis sheild which could block lightsabers, blasters, or any other projectiles. They used the sheilds to hide behind, being completely covered by it. Gaurdians were also sent out when it was suspected a sith was in the area, a group of gaurdians could easily overwhelm an average sith.
Weapons: Standered issue blue-bladed lightsaber, cortosis sheild.
Extra gear: Gaurdian helmet.
Extra supplies: standered kit.
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112th deep-sea division
The 112th Deep-Sea Division were some of the only clones able to travel deep into oceans and seas, and were often called upon to search for hidden under-water bases. Because of the emense pressure these clones had bulkier, water tight armour, and custom blasters with and attachments to allow them to fire under-water. They Carried a small cannister filled with highly compressed air, which can last for up to six hours. Their helmets were outfitted with two bright flashlights and an air hose.
Weapons: AQ-80 water proofed blaster
Extra gear: Water tight armour, compressed air cannister.
Extra supplies: Extra cannister with 15 minutes of air, long range uner-water radio, Helmet mounted flashlights.
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112th heavy class
112th Heavy class troops were a rare but deadly type of trooper. Each heavy class troop was out-fitted with durra steel leg plating and breast plate, along with a cortosis shield. They were vertualy invulnerable to small arms fire, the exception being the neck and helmet, which could easily be covered by the sheild. There left arm was fitted with an customized sleeve blaster. This could be set to difrent firing modes, ranging from rapid machine gun fire, to high energy bursts.
Weapons: Sleeve blaster and cortosis sheild.
Extra gear: Durra steel leg platating and breast plate.
Extra supplies: Standered kit.
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112th snow troopers
The 112th snow troops were deployed for missions and battle on cold or snowy planets. They wear insulated armour under a thick parka to provied warmth and protection, and carry A-55 rotory powered blasters. They were extremely effective in harsh terrains but had bulky armour and could pilot only specialy designed vehicles.
Weapons: A-55 rotory powered blaster.
Extra gear: Thick parka, insulated armour, heater backpack.
Extra supplies: Standered kit, extra rations, fire starter.
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112th lava troops
The 112th lava troops were rarely used, but proved increadably useful when they were needed. The lava troops wear heat deflecting leg plates, cape and have a suport stick to prevent any tripping. The carry proto-type pulse pistols and light reflecting visors over their helmets.
Weapons: Pulse pistol.
Extra gear: Heat deflecting leg plates, cape, sport stick, cooling backpack, light reflecting visors.
Extra supplies: Standered kit.
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112th pilot
The 112th were never assigned to space missions, seeing as they were primarily a planetary legion, but they were required to have pilots and space craft incase of a surprise attack. 112th pilots wore full space suits equipped with fifteen minutes of reserve oxygen and provided more dextarity then normal clone armour. 112th pilots were especialy adept at manuvering around astaroids and space debrise.
Weapons: Small modified blaster.
Extra gear: Flight suit.
Extra supplies: Fifteen minutes reserve oxygen.
112th Weaponry
Laser cannon
Though based on the same principles, with their beams having a nearly identical nature, laser cannons were more powerful than similarly-sized blasters. These cannons were incredibly destructive and could be targeted very accurately.
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Chain gun
a multi-barrel gun with a high rate of fire employing Gatling-style rotating barrels with an external power source.
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Rail gun
A railgun is a purely electrical gun that accelerates a conductive projectile along a pair of metal rails using the same principles as the homopolar motor. Railguns use two sliding or rolling contacts that permit a large electric current to pass through the projectile. This current interacts with the strong magnetic fields generated by the rails and this accelerates the projectile.
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Reapeting laser
A fully automatic mounted laser, usually designed to fire laser bolts in quick succession, typically at a rate of several hundred shots per minute.
Vehicles
112th custom vehicles
112th speeder bike.
The 112th speeder bike was a heavily modified standerd speeder bike. It was designed by both Wrecks and Aarcolytes, and includes longer and more areodynamic outriggers for increased speed and maneuverability, high preformance exhaust outlit and modified motor. The 112th speeder bike could easily outrun and out-maneuver any speeder in its class.
Speed: 600km/h
crew: 1
Passangers: 0, althought it was possible to ride on the back.
Weapons: Light repeating blaster under outriggers.
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112th ST-LT (Snowy Terain Light Transport)
The ST-LT (Snowy Terain Light Transport) was used by the 112th snow troops as a transport to scout out areas or move easily from one area to the other. The ST-LT used two gripped treads to move, which was much more reliable then speeders in extremely cold temperatures. The SL-LT is made to be reliable and useful, rather than speedy and well armed, it has a small blaster on eitherside of the driver, and can reach speeds of up to 90 kilomiters per hour. It also has a internal storage area as well as a blaster mount.
Speed: 90km/h
Crew: 1
Passangers: 0
Weapons: Two small blasters.
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112th AT-WP (All Terrain Weapon Platform)
AT-WP (All Terrain Weapon Platform) was used by the 112th legion. It was a slow tough walker, and could take down enemies much larger than itself. It has two mass-driver cannons ontop, a long-range blasters on either side of the driver, and a military-grade gattling gun on the bottom.
Speed: 40km/h
Crew: 1
Passangers: 0
Weapons: Two mass drivers on top, two long range blasters on the sides and a military-grade gattling gun below.
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112th Heavy speeder
Used as a transport for 112th troops, the heavy speeder played an important part in the 112th missions. It could carry up to 20 troops, and had a crew of one driver and three gunners, one for the heavy cannon on the back, and two for the repeating laser turrets on the sides. It also had two torpeado tubes on the front, controlled by the driver, but the most unique feature was a small forcefeild around the speeder. It wouldn't hold up for too long against heavy fire, but was enough to protect the troops from hand held weapons.
Speed: 200km/h
Crew: 4
Passangers: up to 20
Weapons: A heavy cannon on the back, two repeating laser turrets on the sides, two torpeado tubes on the front and a small force feild to protect the troops riding inside.
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112th AT-HS (All Terrain Heavy Scout)
The AT-HS is a model based on the AT-RT, but has many differences. For weaponry, the AT-HS has two small blasters infront of the pilot, a large blaster cannon below the chassis and storage for six thermal detonators beside the seat. The body was fairly small, only enough room for a compact engine, a pilot and his conrols, a small storage to the left of the pilot and a long range radio antena to the right. The legs of the AT-HS were thick and powerful, and could protect its inner components very well. The feat were large and well ballanced, and had three claws for digging into steep or slippery terrain.
Speed: 65km/h
Crew: 1
Passangers: 0
Weapons: Two small blasters infront of the driver, a large repeating blaster under the chassis, and six thermal detonators beside the pilot.
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112th AT-PC (All Terain Portable Cannon)
The AT-PC was basicly a anti-vehicle cannon on legs. It had a round body with four thick legs, a ion-cannon and a small platform for the driver to stand. It offered little to no protection for the driver, but could pack a serious punch and hopefully take out the enemy before it had time to react. The AT-PC usualy operated in groups of 3-7.
Speed:45km/h
Crew: 1
Passangers: 0
Weapons: Large Ion-cannon.
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112th Leviathen
The Leviathan was a custom-built tank used by the 112th commanders. The one of a kind tank's is armed only with a military-grade gatling gun, but uses its thick plate body and grated plow to clear most anything out of it's path. It has a observation deck, protected by a thick hatch which is usualy usualy ocupied by clone commander Wrecks. It is powered by four large ion driven thrusters and can reach speeds up to 150 km/h. The interior is baren to provide space for troops or cargo, and has seats for the pilot and co-pilot.
Speed: 150km/h
Crew: 2
Passangers: Up to 12
Weapons: Military grade gattling gun, and largeplow on the front.
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112th AT-HA (All-Terrain Heavy Artillery)
The 112th All-Terrain Heavy Artillery walker was a tough, slow and heavily armed walker. It has two small anti-personel chain guns on the upper legs, a mass-driver cannon, heavy blaster cannon under the cabin and four concussion grenade launchers. It also had an attachable missle launcher, holding five bio-missles. The AT-HA had heavy armour on both its legs and cabin, and could withstand multiple heavy hits from enemy artillery. The cabin was very cramped, having just enough room for a pilot, a gunner and one passenger. The AT-HA Would usualy walk behind AT-WPs, firing over them.
Speed: 55km/h
Crew: 2
Passangers: 1
Weapons: Two small anti-personel chain guns on the legs, Mass driver cannon ontop, heavy repeating blaster under the cabin and four concusion grenade launchers. It also has an attachable Bio-missle launcher, each with a metal eating virus inside.
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112th AT-TS (All Terrain Treaded Scout)
The 112th AT-TS was a quick and angile walker used for scouting, reconnaissance or light battle. Each foot had a tough rubber track, alowing it too reach high speeds, using them like rollerskates, and being able to turn an manuver exceptionaly fast. The AT-TS was lightly armed with two light blaster cannons, but could also crush enemies beneith its tracks.
Speed: 115km/h
Crew: 1
Passangers: 0
Weapons: Two light blaster cannons.
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112th LT-UE (Limitted Terrain Urban Enforcer)
The LT-UE was a short heavy walker made for urban use, usualy security patrols and riot controll, but was moddified by the 112th to preform well in any terrain. The LT-UE had two light repeating blasters infront of the driver, and the 112th troops added two medium blaster cannons attached on the roll-cage. The leg componants were covered in tough dura-steal which enable it to take multiple hits without much damage, but the drivers were barely covered and could be hit easily. The roll cage could be pulled back to for easy boarding.
Speed: 50km/h
Crew: 1
Passangers: 0
Weapons: Two light repeating blasters infront of the driver and two medium blaster cannons attached to the role-cage.
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112th AT-CS (All Terrain Combat Scout)
The AT-CS was a scout walker built to be quick but tough, be able to participate in heavy to moderate combat. It had to light blaster cannons on the hips, and two concusion grenade launchers on the sides. The cabin was large enough for one pilot to sit comfortably, and medium size storage area.
Speed: 55km/h
Crew: 1
Passangers: 0
Weapons: Two concusion grenade launchers and two light blasters on the hips.
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112th HC-Z Hardsuit
The HC-Z (Heavy Combat Zone) hardsuit was an uncommonly powerful and fast vehicle, and were able to take down entire enemy bases before they had time to react. The HC-Z's had two powerful chain guns as their primary weapons, these were able to tear holes through enemy vehicles and barricades in seconds, firing 10 laser cannon blasts a second. They also had two shoulder-mounted missle launchers, each with 8 hail-fire rockets. Although they were inacurate and only able to travle short distances the missles were still highly explosive and could be fired off in quick succesion. The HC-Z's also had two barely used light blasters on the waist, these were only used if there was a very small amount of enemies. The hardsuits also had very strong limb movement and were able to use they're fists as weapons if they ran out of amunition or their guns had over-heated.
Speed: 190km/h
Crew: 1
Passangers: 0
Weapons: Two mass charge chainguns, two shoulder-mounted hail fire missle launchers.
112th custom space and air craft
112th LA-DS (Low Altitude Drop Ship)
The LA-DS (Low Altitude Drop Ship) was used mostly in large cities and forests, were they could fit and manuver better than the LAAT. It was able to carry five clones or a small walker. If there is nothing that needs to be brought into battle, they are equiped with an extra laser turret and four bombs. It has two heavy fold-back laser cannons and a E.M.P. launcher mounted on the front.
Speed: 850km/h
Crew: 1
Passangers: A small clone walker with pilot, or bunker carrieing five clones.
Weapons: Two fold back laser cannons, an E.M.P. and is able to carry four bombs and an extra laser cannon if it has no other passangers.
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112th Tri-900
The Tri-900 fighter was one of the only starfighters used by the 112th, as it wasn't a space orineted legion. The Tri-900 was a very nimble ship, and was able to easily swerve and manuver in and out of astaroids which would usualy surround the planets the 112th fought on. Although being a light ship, it was also heavily armed with two long range rapid-fire blaster cannons, two light blasters under the cab and two hailfire missle-launchers ontop. Unfortunaly the Tri-900 was not a tough fighter and could easily be destroyed by any heavy fire.
Speed: 27,000km/h
Crew: 1
Passangers: 0
Weapons: Two long range rapid-fire blasters, two light blasters under the cab and two hail-fire missle launchers
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112th TS Bomber
The 112th Tacticle Strike Bomber, or TS Bomber, was a large and heavy craft designed for strikes on large stationaryor slow moving targets. The TS Bomber carried seventeen Proton bombs, as well as two large wing-mounted laser cannons. It had a thick dura-steel hull and could take multiple hits without taking any serious damage. Despite the heavy armour, it could still reach considrably fast speeds due to it's two large Ion Jet engines, up to 44,000 Km/h (With deflector shields on). On the front of the craft were two long range transmitters and receptor.
Speed: 44,000km/h
Crew: 1
Passangers: 1 optional bomb coordinator.
Weapons: 17 Proton bombs, 2 large wing-mounted laser cannons.
Extras
112th blockade equipment.
As the Clone Wars rage across the galaxy, the Republic's 112th legion must protect planets against sepratist invasion of hundreds of planets. Build up your army with the barricade battlepack, inclueding two defensive barricades, a large turbolaser ground turret, a E-Web repeating blaster turret and a 112th flag.
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Last edited by wrecks on Tue Nov 24, 2009 3:02 am; edited 77 times in total
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
I dunno, sounds too much like Rex. But I gues I could.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
wrecks wrote:I dunno, sounds too much like Rex. But I gues I could.
Yeah but "Blox" doesn't sound that good.
Re: 112th legion.
Jens wrote:wrecks wrote:I dunno, sounds too much like Rex. But I gues I could.
Yeah but "Blox" doesn't sound that good.
Oh, make him a hard-suit and call him 'Mega-blox'
Re: 112th legion.
PhiMa wrote:Jens wrote:wrecks wrote:I dunno, sounds too much like Rex. But I gues I could.
Yeah but "Blox" doesn't sound that good.
Oh, make him a hard-suit and call him 'Mega-blox'
And then have him die at his first battle or mission.
Re: 112th legion.
I've just put up some more pictures and trooper classes.
Sorry for double post.
Sorry for double post.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
Oh noes. You can't have Galatic Marines. They're part of the 21 Nova Corps. You can call em Marines, but not Galatic Marines. And those Guardians are pretty interesting actually.
Re: 112th legion.
Okay thanks Phima, I thought they were just called Galactic marines, I'll change that.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
I'm pretty sure it's Padawan.
And change his torso...and what's up with his backpack..looks funny on a jedi.
Just my 0002 credits.
And change his torso...and what's up with his backpack..looks funny on a jedi.
Just my 0002 credits.
Re: 112th legion.
Your right it is padawan, but I first tried searching up padaone and it came up with a bunch of starwars stuff, so I assumed it was right.
You may be right about the back pack, but I don't see anything wrong waith the torso.
You may be right about the back pack, but I don't see anything wrong waith the torso.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
wrecks wrote:Your right it is padawan, but I first tried searching up padaone and it came up with a bunch of starwars stuff, so I assumed it was right.
You may be right about the back pack, but I don't see anything wrong waith the torso.
It's made for darker toned people.
Re: 112th legion.
Oh because you can see some of the chest? I dunno, doesn't realy bother me.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
wrecks wrote:Oh because you can see some of the chest? I dunno, doesn't realy bother me.
Aye, it's up to you...mixing tones has always bugged me though. But this is your Legion.
Re: 112th legion.
Yeah, if it was more noticible I wouldn't use it, but it is small and kind of blends in with the back pack.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
My legion is now complete, but I'll be making some more mocs and adding them as time goes along. So tell me what you think, and what could be improved
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
Looks great, but I don't like the fact that Commander Wrecks has a hood intead of a helmet. Do you know how important those buckets are?!
Communication, rebreather and air filter, targeting system, HUDs, there's a whole lot of stuff packed into them. What were you thinking, discarding a piece of powerful technology for a primitive cloth sack?
Communication, rebreather and air filter, targeting system, HUDs, there's a whole lot of stuff packed into them. What were you thinking, discarding a piece of powerful technology for a primitive cloth sack?
Axel- Non-Guild Member
- Age : 29
Location : Australia
Re: 112th legion.
Axel wrote:Looks great, but I don't like the fact that Commander Wrecks has a hood intead of a helmet. Do you know how important those buckets are?!
Communication, rebreather and air filter, targeting system, HUDs, there's a whole lot of stuff packed into them. What were you thinking, discarding a piece of powerful technology for a primitive cloth sack?
He'd probably have somthing for comunication under his hood, he has an entire legion to tell him most things a HUD can, and he's just a little to old school for a targeting system or air filter
No I agree a helmet would be way more practicle, but the hood looked cool.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
I've updated every trooper class to tell you their weapons, if they have any extra gear or any extra suplies. I've also updated every vehicle discription to tell you their speed, crew, passangers and weapons. I'd apreciate comments and critisim, or any tips for improvement
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
Well since everyone is updating their legions I got to work on mine, I've organized some things, added a few vehicles and troopers I had left out and added some better discriptions.
I'm thinking the layout could be better some how, it's just a big list right now. Any suggestions?
I'm thinking the layout could be better some how, it's just a big list right now. Any suggestions?
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
I have two.
Redo that rainbow pilot.
And maybe make the symbol a circle and but the words inside the circle?
Minor details, but they could make it look better.
Redo that rainbow pilot.
And maybe make the symbol a circle and but the words inside the circle?
Minor details, but they could make it look better.
Re: 112th legion.
Yah I see what you mean about the pilot being rainbow, I'll probably change the helmet and maybe the legs. And I can't really do anything with the symbol. I don't have GIMP or anything so I can only use Paint and Flickr, and I don't think either of those will let me that.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th legion.
I've updated quite a few of the discriptions, added my battlepack, hardsuit and a few other little things, inclueding a new pilot and redone jedi general.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
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