TFU WIP
+12
bl*c
astoriabluelegos
Hazard with a Glove
commandersev
Man on fire
Troopa Daisy
Bizzle
Knight
Gerrard
cloneofthe501st
[Jay]
legorevolution
16 posters
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TFU WIP
This is a project that has been in the back of my head for quite some time. I haven't really had the appropriate variation and amount of bricks to tackle it until now. I'll still have to go to bricklink A LOT because this diorama is going to be ENORMOUS. Hopefully I'll be able to a. finish it before brickworld b. actually be bringing ti to brickworld. The Force Unleashed is an awesome expansion of the Star Wars Universe and I'm completely surprised by the lack of mocs dedicated towards it.
This is the head/cockpit of an AT-CT that I've been working on for at least 18 hours. You know me, things have to be minifig scale, movie/game accurate, detailed, and of course playable. The angles and various techniques I've had to use has made the interior of this thing a living nightmare. I've got to lose the perfectionist trait in me, or I fear it will kill me.
This is the head/cockpit of an AT-CT that I've been working on for at least 18 hours. You know me, things have to be minifig scale, movie/game accurate, detailed, and of course playable. The angles and various techniques I've had to use has made the interior of this thing a living nightmare. I've got to lose the perfectionist trait in me, or I fear it will kill me.
Last edited by legorevolution on Wed Jan 06, 2010 2:03 am; edited 1 time in total
Re: TFU WIP
Wow, that looks cool. Although, I don't remeber seeing it in TFU, but for some wierd reason, I also do remeber seeing it. Still looks good and I can't wait for updates.
cloneofthe501st- Non-Guild Member
-
Re: TFU WIP
Wow revo that looks really good so far, but 18 hours. That is just crazy! Anyways good luck, and I can't wait to see how it turns out!
Knight- VIP Former Staff
- Location : Anywhere with lego.
Re: TFU WIP
By brick world you mean the one next fall in Seattle correct? If so I might see you there!!
Now about the MOC-
It looks pretty good so far. The technique you used on the front "panel" ,for lack of a, is very cool and its the first time I have seen it used. I really can't wait to see tis in it's finished glory.
Now about the MOC-
It looks pretty good so far. The technique you used on the front "panel" ,for lack of a, is very cool and its the first time I have seen it used. I really can't wait to see tis in it's finished glory.
Bizzle- Guild Member
- Age : 30
Location : here..I think...
Re: TFU WIP
Wow, looks cool! I like the angles you've set up here Revo.
Man on fire- Non-Guild Member
- Location : In someone's mind
Re: TFU WIP
Wow! Already very detailed.Since I am a big fan of TFU and am excited about TFU2 this is very "cool" to me.
commandersev- Non-Guild Member
- Age : 35
Location : Illinois
Re: TFU WIP
I'm going to wait until an update to make a full comment, but so far its perfect and I think I might cry.
Hazard with a Glove- Guild Member
- Age : 27
Location : Once upon a time, in a magical forrest....
Re: TFU WIP
Saw this on Flikr, I was waiting for someone to do this, it's such an awsome walker NOT to be done! Can't wait to see the final product!
astoriabluelegos- VIP Former Staff
- Age : 34
Location : Oregon
Re: TFU WIP
After nearly 2 months of on and off work I finally finished the AT-CT. All in all it was an engineering nightmare that took a lot of time- so much that I lost count of how many days/hours I've spent on building it. Things I worked on were building it to minifig scale, making it accurate, including detail, and the hardest- making it balanced and able to stand upright. Here are my WIP pictures along the way.
WIP head base structure.
... and more.
The connection joint of the head, along with that wiring on the backside.
Initial design of the back and the outward bending legs.
WIP stage of the legs. The straight beam sloping upwards and back from the start of the heel is how the walker should have looked. However, this did not stabilize the feet what-so-ever and I had to make changes.
Legs wip continued.
Front shot of the final product. Again if there seem to be wrong colored pieces in areas, just ignore them. They'll be replaced.
Front side shot.
Back side shot.
Back shot.
The head is able to rotate around as long as the arms are shifted slightly forwards.
The wire leading up from the base towards the bottom of the head helps keep the head from rotating back in forth, and will actually rotate it back into centered position.
I faced numerous engineering problems when creating this walker, specifically making it to-scale, detailed, and accurate. The legs bend outwards like this in the game which allows the walker movement I suppose.
The ball joint located behind the 1x3 dish allows the leg to move upwards this far, and downwards (not photographed) a pretty far ways. This was also another engineering nightmare.
The ball joint I was talking about in the previous picture. Leg rotation inwards and outwards (along with up and down) can also be achieved with this baby.
The hinge joint in the middle of the leg also provides further movement to the leg.
The feet. This was hell, and the only part of the walker that is not completely accurate. Because of the odd angular shape of the walker, balance was nearly impossible. I had to incorporate that 135 degree technic beam, which also works as the middle toe, in order to shift weight coming down from the leg of the walker out from the heel, over pressing down and the top, and finishing through out in front. I'm not entirely pleased with the bulkiness here or the exposed technic holes, but it gets the job done and keeps my walker safe and upright.
So there we go! Updates will continue to come over the next few months.
WIP head base structure.
... and more.
The connection joint of the head, along with that wiring on the backside.
Initial design of the back and the outward bending legs.
WIP stage of the legs. The straight beam sloping upwards and back from the start of the heel is how the walker should have looked. However, this did not stabilize the feet what-so-ever and I had to make changes.
Legs wip continued.
Front shot of the final product. Again if there seem to be wrong colored pieces in areas, just ignore them. They'll be replaced.
Front side shot.
Back side shot.
Back shot.
The head is able to rotate around as long as the arms are shifted slightly forwards.
The wire leading up from the base towards the bottom of the head helps keep the head from rotating back in forth, and will actually rotate it back into centered position.
I faced numerous engineering problems when creating this walker, specifically making it to-scale, detailed, and accurate. The legs bend outwards like this in the game which allows the walker movement I suppose.
The ball joint located behind the 1x3 dish allows the leg to move upwards this far, and downwards (not photographed) a pretty far ways. This was also another engineering nightmare.
The ball joint I was talking about in the previous picture. Leg rotation inwards and outwards (along with up and down) can also be achieved with this baby.
The hinge joint in the middle of the leg also provides further movement to the leg.
The feet. This was hell, and the only part of the walker that is not completely accurate. Because of the odd angular shape of the walker, balance was nearly impossible. I had to incorporate that 135 degree technic beam, which also works as the middle toe, in order to shift weight coming down from the leg of the walker out from the heel, over pressing down and the top, and finishing through out in front. I'm not entirely pleased with the bulkiness here or the exposed technic holes, but it gets the job done and keeps my walker safe and upright.
So there we go! Updates will continue to come over the next few months.
Re: TFU WIP
Wow! It looks great. I too had problems with the legs supporting the head when building my AT-ST. Now on to you're MOC. I love the use of cheese slopes in the back, and all the little details about! Any interior shots?
Knight- VIP Former Staff
- Location : Anywhere with lego.
Re: TFU WIP
I have to say... accuracy achieved. I understand the frustration of the artist not being able to get the project to what He feels isn't perfect... but if its not perfect...it is pretty darn close. I look at the reference pictures and yours and it looks like the reference pictures were taken off of your build.
Nice job!
Shouldn't this be on the home page again?
It was the first thing I saw when I came to cabg... and I believe it was one of the reasons I decided to stick around.
Nice job!
Shouldn't this be on the home page again?
It was the first thing I saw when I came to cabg... and I believe it was one of the reasons I decided to stick around.
Re: TFU WIP
This absolutely should be frontpaged immediately; the use of those cheese slopes in the back is genius.
And the feet, and the way you worked the upper back of it is also excellent.
And the feet, and the way you worked the upper back of it is also excellent.
80-0- Non-Guild Member
- Age : 30
Location : New York, New YORK!
Re: TFU WIP
Well, I've been working on my TIE snot wing concept for the past week, and have it down as best as it will work. As I said on flickr "I've been working on a snot TIE Wing for the past few days, because the studded TLG version doesn't suite me. I tried to go with a clean design, and this is the best design I could come up with, yet I feel like it might be too wide in comparison to a trooper and lack of symmetry of spacing in the middle. Please disregard the white sloped 1x3 bricks or lack-there-of; they are only place fillers."
Comments, suggestions, and feedback greatly appreciated- especially from the Docta.
Comments, suggestions, and feedback greatly appreciated- especially from the Docta.
Re: TFU WIP
Just saw this on Flickr, I like the idea. And I agree with any snot work anyone does.
As for advice... finish it. I am the wrong one to give it.
As for advice... finish it. I am the wrong one to give it.
Re: TFU WIP
I love Star Wars The Force Unleashed. And this moc is gonna be awesome I bet! Use some of Kota's Militia (A.k.a Rebel Troopers)!
MarkCreationsInc- Non-Guild Member
- Age : 29
Location : Wasilla, AK
Re: TFU WIP
Amazing Legorev! The AT-CT is a killer. Good luck with the TIE fighter or whatever you are building the wing/s for.
Gordonblixt- Non-Guild Member
- Age : 27
Location : Sweden
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