GIMP/Photoshop Thread
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Re: GIMP/Photoshop Thread
CommanderKill wrote:Crap. I jump on bandwagons and then they crash and burn.
Just keep working at it, and put a little more work into it. You'll get something with at least a decent result.
That being said, I'd like to add something else to my bandwagon:
Jedi Joe- Guild Member
- Location : Florida, the state of neverending heat and humidity...
Re: GIMP/Photoshop Thread
Ya. How are you doing all this?Zepher wrote:Where is this tutorial you're all finding?
cadbane123- Non-Guild Member
- Age : 28
Location : Illinios
Re: GIMP/Photoshop Thread
Zepher wrote:Where is this tutorial you're all finding?
The one PD posted almost half a year ago, that's what Heady used. I'm not sure what Joe did. I deleted all my GIMP'd pictures off my harddrive, so I don't have the one I made.
Alpha- Non-Guild Member
- Age : 28
Re: GIMP/Photoshop Thread
Jedi Joe wrote:That being said, I'd like to add something else to my bandwagon:
<snip>
Reminds me of a giant cookie. But it's missing something....Oh yeah! You forgot the chocolate chips.
Nice planet, Joe. Isn't that where Cookie Monster's species live?
Re: GIMP/Photoshop Thread
*sigh*
You mentioned the cookie planet just as I finished my two chocolate chip cookies...
You mentioned the cookie planet just as I finished my two chocolate chip cookies...
Re: GIMP/Photoshop Thread
Well, I'm not sure this is worth posting but, I made my new avatar on illustrator... Tell me what you think.
Re: GIMP/Photoshop Thread
I think it was worth it, but maybe add a background. By the way, could someone please post a link to the tutorial?
Re: GIMP/Photoshop Thread
I guess I can wait for Zeph to finish the Tutorial database to find the planet tutorial.
I finally did lightsabers again, using Thunder's blaster tutorial and some G blur.
I finally did lightsabers again, using Thunder's blaster tutorial and some G blur.
Re: GIMP/Photoshop Thread
I had a look at Thunder-Blades muzzle flare tutorial and found an old picture good for the job so tell me what you think.
Nave333- Non-Guild Member
- Age : 28
Location : Guess all you like you'll never know
Re: GIMP/Photoshop Thread
So I just wasted an hour of my time....
The result:
Bandomeer. A dusty desert/grassland mining world where 541st Ghosts will be taking place .
My first go with the planet technique .
The result:
Bandomeer. A dusty desert/grassland mining world where 541st Ghosts will be taking place .
My first go with the planet technique .
Last edited by Sialboats on Sat Sep 26, 2009 12:49 pm; edited 1 time in total (Reason for editing : Ninja.)
Re: GIMP/Photoshop Thread
Awesome! I REALLY love the planet!
~captain brick
~captain brick
Last edited by captain brick on Tue Sep 29, 2009 9:11 am; edited 1 time in total
Re: GIMP/Photoshop Thread
I couldn't expect anything more, even from the master of GIMP. No nitpicks here. Great job, Sial.
Re: GIMP/Photoshop Thread
Holy..
That thing is freaking epic, lighting rocks, the style of the presentation is brilliant!
That thing is freaking epic, lighting rocks, the style of the presentation is brilliant!
Re: GIMP/Photoshop Thread
The cropping of Rex is really great but everywhere else it fails. Try making a more creative background.
Re: GIMP/Photoshop Thread
They're too square. While I understand your trying to emulate the "LEGO" effect, the matter of the fact is GIMP is really something better charged with increasing the realism of something than doing the opposite thereof. Lightsaber... not Light-Stick-With-Which-I-Will-Bludgeon-You-To-Death-With.
Aside from that, no. A little better black balance could be in order, maybe some lens flare and multiple layer passes, but... nope. S'good.
Aside from that, no. A little better black balance could be in order, maybe some lens flare and multiple layer passes, but... nope. S'good.
Re: GIMP/Photoshop Thread
Captain Rex likes binary, it seems.
80-0- Non-Guild Member
- Age : 30
Location : New York, New YORK!
Re: GIMP/Photoshop Thread
Thanks Sial, thanks (I think ) 80, and It looks pretty cool, CK.
Sial, how would you do the black balance, and what do you mean by 'multiple layer passes'?
Sial, how would you do the black balance, and what do you mean by 'multiple layer passes'?
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