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541st AT-RT/s *Updated*

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11_seconds_older
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Post by Sialboats Wed Aug 19, 2009 4:13 pm

541st AT-RT/s *Updated* Atrt1

The All Terrain Reconnaissance Transport is quite prolific throughout the GAR. Initially designed as a scout unit, Colonel Turaki Kaier saw it as a way to mechanize his infantry. While his dream of AT-RT-mounted battalions never came to fruition - considering the lengthy procurement times so characteristic of the bureaucracy-backed army - he was able, however, to ensure that at least every squad of Armored Elite, Skirmisher Infantry, and Regular Infantry had an AT-RT/s with them. The walker was recon unit, Squad Automatic Weapon, communications package, and equipment hauler in one. While the unit could still function autonomously without a AT-RT/s in support - it still was a splendid addition to their combat outfit.

Slightly different from the basic model, the S was faster, lighter, better outfitted and had a much heavier cannon. While the shape was very much the same, the S was made of durable plastics, new laser-resistant composites and significantly fewer metal elements. This increased her speed, while still allowing her to tote some serious firepower and more advanced logistical equipment, keeping in line with the 541st tradition of "flight to the fight". The AT-RT/s was a tangible manifestation of the 541st's dogma; combining martial strength with mobility.


541st AT-RT/s *Updated* Atrt210 541st AT-RT/s *Updated* Atrt310 541st AT-RT/s *Updated* Atrtup11



I HATED my TLC AT-RTs, due to the fact that they towered over even a HAV/w Juggernaut Shocked . Seeing myself with some time on my hands, I decided to whip me up an agreeable alternative, that was on a better scale, and exceptionally pose-able (so that I could find a use for her in mah comics). I have to say, I'm pleased with the results. Some might say she's too thin, but I for one admire a slender outline. The AT-RT's supposed to be diminutive, anyways Wink.


Last edited by Sialboats on Thu Aug 20, 2009 2:01 pm; edited 2 times in total
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Post by Jedi Joe Wed Aug 19, 2009 4:17 pm

The legs need major work, they look way too disproportionate compared to the body.

The body, however, is good. I'm loving all that dark red! Shocked And the purist figs are good eye candy, too.

Overall, it's pretty decent, but needs some tweaking... Wink
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Post by Sialboats Wed Aug 19, 2009 4:18 pm

Jedi Joe wrote:The legs need major work, they look way too disproportionate compared to the body.

It's that bad, eh? Hmm... I guess it looks different when you're holding it in your hand, or staring at it on your desk Razz .
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Post by Jedi Joe Wed Aug 19, 2009 4:29 pm

Yea, I guess so...

Although I must say I can't wait to see these in Vendetta! Smile
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Post by (insert name here) Wed Aug 19, 2009 6:00 pm

Like Joe said. Legs way too thin. Your troops also look a little too exposed to me.
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Post by Sialboats Wed Aug 19, 2009 6:06 pm

(insert name here) wrote:Your troops also look a little too exposed to me.

It's an AT-RT.... they're supposed to be exposed Razz .
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Post by (insert name here) Wed Aug 19, 2009 6:09 pm

Sialboats wrote:
(insert name here) wrote:Your troops also look a little too exposed to me.

It's an AT-RT.... they're supposed to be exposed Razz .

I mean the sides. Cover their legs just a tad bit.
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Post by Gerrard Wed Aug 19, 2009 6:15 pm

(insert name here) wrote:
Sialboats wrote:
(insert name here) wrote:Your troops also look a little too exposed to me.

It's an AT-RT.... they're supposed to be exposed Razz .

I mean the sides. Cover their legs just a tad bit.

I see what you mean.

Yes, as said that legs just look..well...odd compared to the body, I love the front piece and the design of the body. Just work on those legs. Wink
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Post by Awesome-o-saurus Wed Aug 19, 2009 9:49 pm

Spindly! I have a thing for spindly-ness, only rivaled by blockyness. I actually like the legs, but like others said, cover up the sides a little. They kinda mess with things, if you know what I mean.
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Post by 667thLegion Wed Aug 19, 2009 9:53 pm

The legs are way to skimpy towards the top, but th rest looks pretty nice. Wink
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Post by RubbahBand Wed Aug 19, 2009 9:58 pm

Legs need lots of work on them. The upper half looks pretty good though. Wink
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Post by mazz Wed Aug 19, 2009 11:53 pm

The legs......Run away! Need alot of work but other then that the top part is great.
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Post by Tac Thu Aug 20, 2009 10:36 am

I'd love to see what happens to them when it's windy! Razz
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Post by Sialboats Thu Aug 20, 2009 10:39 am

Yeah, I'll post an updated version of them today, with my four modifications I worked out from tablescraps last night Wink .
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Post by Tac Thu Aug 20, 2009 10:45 am

Sialboats wrote:Yeah, I'll post an updated version of them today, with my four modifications I worked out from tablescraps last night Wink .

Cool! I think these are by far better than TLC's version, it's just that, IMHO, the legs look weak compared to that scrumptious bley/dark red body. Wink

Whenever I make walkers I always think looks and movement over accuracy and, sometimes, practicality. Wink
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Post by 11_seconds_older Thu Aug 20, 2009 1:00 pm

Tac wrote:
Sialboats wrote:Yeah, I'll post an updated version of them today, with my four modifications I worked out from tablescraps last night Wink .

Cool! I think these are by far better than TLC's version, it's just that, IMHO, the legs look weak compared to that scrumptious bley/dark red body. Wink

Whenever I make walkers I always think looks and movement over accuracy and, sometimes, practicality. Wink

I'm totaly with Tac on this one.
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Post by Sialboats Thu Aug 20, 2009 2:00 pm

Made a couple've modifications. I'm finding it really hard to bulk up the legs, while keeping that light, smooth, agile feel of the walker.

541st AT-RT/s *Updated* Atrtup10
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Post by Legomotion95 Thu Aug 20, 2009 2:02 pm

I think that one is better than the 1st one. Leave it at that Sial.
Smile
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Post by Commander Lukas Thu Aug 20, 2009 2:44 pm

Wait a sec...
541st AT-RT/s *Updated* Atrtup10 541st AT-RT/s *Updated* At-rt210

As we can see, you've done the body great, but the legs are a bit ugly. They're too small and
to thin.

Here try this.
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Post by (insert name here) Thu Aug 20, 2009 2:49 pm

After looking at that reference pic Lukas put up, yours is looking pretty good. But he's right. Legs are still a tad too thin.
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Post by cln-cmndo Fri Aug 21, 2009 8:06 pm

The legs are scrawny! I don't even think they could support that thing!
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Post by RubbahBand Fri Aug 21, 2009 8:12 pm

cln-cmndo wrote:The legs are scrawny! I don't even think they could support that thing!
Amazing I would say. Beef up the legs. Top half is to good (from looking at the reference pic)
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Post by Darth Yoda Fri Aug 21, 2009 8:48 pm

It's a start, but there are too many bulky pieces... to get the shape and smallness of it right you need to use miniscule pieces...
You don't have to do this, but it does make the AT-RT look a bit more advanced and mechanical, instead of all the ones we see here that are to be honest, a bit too basic. And as everyone said the waist down is a bit odd. The legs are too thin in some places, and the feet... well lets just say you could work on the shape.

It's a great beginning but it needs some mods...
keep on playing with it.
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Post by Sialboats Fri Aug 21, 2009 9:01 pm

Darth Yoda wrote:It's a start, but there are too many bulky pieces... to get the shape and smallness of it right you need to use miniscule pieces...
You don't have to do this, but it does make the AT-RT look a bit more advanced and mechanical, instead of all the ones we see here that are to be honest, a bit too basic. And as everyone said the waist down is a bit odd. The legs are too thin in some places, and the feet... well lets just say you could work on the shape.

It's a great beginning but it needs some mods...
keep on playing with it.

I'd use them provided I had a proper pool of them. My biggest enemy here was not having a lot of the pieces that I wanted to use Wink . If I had a larger supply of the elements that would have helped flesh out the legs, I'd use them DY Razz .
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Post by Darth Yoda Fri Aug 21, 2009 9:40 pm

Do you have SBD arms?
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