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ERS' Assault-Infected

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Post by Alpha Sun Sep 28, 2008 9:39 pm

Story: On the dark planet of Methar, Alpha has created a Nemus Bomb, which has the power to blow up entire planets. Having planted the bomb in his old laboratory, Alpha infected 15 Methar Security Officers with Moriside Diox, and trapped them around the laboratory, defending the bomb. The last of the civillians have fled into Underground Defence Bunkers, but little do they know how powerful and destructive the Nemus is. The ERS has been tasked to disable the bomb, or else Methar's entire population will be wiped out. Will they succeed?

ERS' Assault-Infected Img_1423
Overview of the team in the laboratory hallway.

ERS' Assault-Infected Img_1424
Aaron, trying to disable the Electro-Lock on the laboratory's door.

ERS' Assault-Infected Img_1425
Brov and Jack, defending themselves against a lone "infected one". A dead, leg-less prisoner can be seen.


Last edited by Alpha on Sun Sep 28, 2008 10:08 pm; edited 1 time in total
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Post by Bly Sun Sep 28, 2008 9:46 pm

Definitely a dark part of your story which, for some reason, reminded me of the movie Doom. Anyhow, I want to say it's a nice little scene but somehow, those words don't go there. Razz
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Post by Alpha Sun Sep 28, 2008 9:52 pm

Yes, it's either I kill off the ERS when they don't disable it in time and the whole world blows, or they become heroes and a national day is named in honor of them. Hmm... Razz Also notice the buttons on the "infected one's" shirt look like gun wounds. Also (Lol), all my next MOC's will have speechbubbles/ text.
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Post by DarthPineapple Mon Sep 29, 2008 4:19 pm

I don;t like the walls, they're open too much.
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Post by Astor Mon Sep 29, 2008 4:43 pm

commanderbly42 wrote:Definitely a dark part of your story which, for some reason, reminded me of the movie Doom. Anyhow, I want to say it's a nice little scene but somehow, those words don't go there. Razz

Yea same here (the doom part)
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Post by TK47 Mon Sep 29, 2008 5:03 pm

Certainly brilliant detail and story line but I think you could try a only capture the setting so the feelings you get are enhanced which makes the darkness a little, darker.

Well done:)


Last edited by TK47 on Tue Sep 30, 2008 4:19 pm; edited 1 time in total
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Post by Alpha Tue Sep 30, 2008 12:07 am

DarthPineapple wrote:I don;t like the walls, they're open too much.

That's because I had to find a solution as to how I could leave gaps here and there and yet greeble it, and I based the walls off the Maintenence Tunnel in RC.
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