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NEC Prototype Mech #2.7 "Bandit"

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NEC Prototype Mech #2.7 "Bandit"

Post by eeza465 on Thu Mar 22, 2012 7:46 pm


NEC Prototype Mech #2.7 "Bandit" by {eeza}, on Flickr


NEC Prototype Mech #2.7 "Bandit" (2) by {eeza}, on Flickr

Just a small mech for my faction. I just love this frame though. I'll definitely be using it again. I went the inverted "heel" leg design and I think it turned pretty well.

Inspired by my imagination.
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Re: NEC Prototype Mech #2.7 "Bandit"

Post by eclipsegrafx on Thu Mar 22, 2012 8:18 pm

I think I like everything but the feet and hands. They seem kind of odd compared to the massiveness of the mech.
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Re: NEC Prototype Mech #2.7 "Bandit"

Post by jamesuniverse on Thu Mar 22, 2012 11:03 pm

eclipsegrafx wrote:I think I like everything but the feet and hands. They seem kind of odd compared to the massiveness of the mech.
M
Agreed. Maybe at a gun or tool too?
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Re: NEC Prototype Mech #2.7 "Bandit"

Post by RubbahBand on Fri Mar 23, 2012 11:25 pm

Add a cheese wedge to the back of the feet. Other wise I would feel that your mech might topple over.
Maybe a splash of color?
Purple, green, light blue, or even orange would be a nice change from all of the grey.
A decent design. I would advise you to beef up the hands a bit if you have the parts.
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Re: NEC Prototype Mech #2.7 "Bandit"

Post by Si-Mocs on Sat Mar 24, 2012 3:33 pm

The head and shoulder area are fantastic...
as is the back area...

great build.
but yeah he feels less threatening without a gun Razz
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Re: NEC Prototype Mech #2.7 "Bandit"

Post by DarthDane on Tue Mar 27, 2012 3:43 am

RubbahBand wrote:Add a cheese wedge to the back of the feet. Other wise I would feel that your mech might topple over.

Where do you expect him to put it? Just saying..... :scratch:
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Re: NEC Prototype Mech #2.7 "Bandit"

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