112th combat vehicles.
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Commander Cody15
Dutch
Green Tee
Rook
torrent3
Clonecommando007
Delta 1608
Clone Commander Charon
Axel
Zepher
pdragon27
Rogue Jedi
Sialboats
Alpha
Bizzle
Commander Vulcan
wrecks
21 posters
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112th combat vehicles.
I've turrened the "112th heavy speeder" topic into "112th combat vehicles". I'll post my 112th vehicles that are made for combat here instead of making a new topic for each time I make a new one. This helps me when I'm working on my legion.
112th AT-WP (All- Terrain Weapon Platform)
AT-WP (All Terrain Weapon Platform) was used by the 112th legion. It was a slow tough walker, and could take down enemies much larger than itself. It has two mass-driver cannons ontop, a long-range blasters on either side of the driver, and a military-grade gattling gun on the bottom.
112th AT-PC (All-Terrain Portable Cannon)
The AT-PC was basicly a anti-vehicle cannon on legs. It had a round body with four thick legs, a ion-cannon and a small platform for the driver to stand. It offered little to no protection for the driver, but could pack a serious punch and hopefully take out the enemy before it had time to react. The AT-PC usualy operated in groups of 3-7.
112th Heavy speeder
Used as a transport for 112th troops, the heavy speeder played an important part in the 112th missions. It could carry up to 20 troops, and had a crew of one driver and three gunners, one for the heavy cannon on the back, and two for the repeating laser turrets on the sides. It also had two torpeado tubes on the front, controlled by the driver, but the most unique feature was a small forcefeild around the speeder. It wouldn't hold up for too long against heavy fire, but was enough to protect the troops from hand held weapons.
Thanks.
112th AT-WP (All- Terrain Weapon Platform)
AT-WP (All Terrain Weapon Platform) was used by the 112th legion. It was a slow tough walker, and could take down enemies much larger than itself. It has two mass-driver cannons ontop, a long-range blasters on either side of the driver, and a military-grade gattling gun on the bottom.
112th AT-PC (All-Terrain Portable Cannon)
The AT-PC was basicly a anti-vehicle cannon on legs. It had a round body with four thick legs, a ion-cannon and a small platform for the driver to stand. It offered little to no protection for the driver, but could pack a serious punch and hopefully take out the enemy before it had time to react. The AT-PC usualy operated in groups of 3-7.
112th Heavy speeder
Used as a transport for 112th troops, the heavy speeder played an important part in the 112th missions. It could carry up to 20 troops, and had a crew of one driver and three gunners, one for the heavy cannon on the back, and two for the repeating laser turrets on the sides. It also had two torpeado tubes on the front, controlled by the driver, but the most unique feature was a small forcefeild around the speeder. It wouldn't hold up for too long against heavy fire, but was enough to protect the troops from hand held weapons.
Thanks.
Last edited by wrecks on Fri Jul 31, 2009 3:24 am; edited 3 times in total
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th combat vehicles.
It looks really great wrecks, it sorta looks like a small patrol boat, you should probably give it a different name though, heavy speeder is a little plain.
Commander Vulcan- Guild Member
- Age : 30
Location : Peoria, Arizona
Re: 112th combat vehicles.
Very nice wrecks. I like the shape ect, and to think I was going to build something kinda like this based after a landing boat from WW2,
Bizzle- Guild Member
- Age : 30
Location : here..I think...
Re: 112th combat vehicles.
Looks more like a patrol boat, but it's pretty win.
Alpha- Non-Guild Member
- Age : 29
Re: 112th combat vehicles.
It's a watercraft!
Yeah, everyone's nailed it. It's a bit too wide, and the general shape resembles a boat's deck. It's got a nifty looking aft cannon, but I can do without the tubes curled about the pilot's chair. It's also beyond me how you're going to get any minifigs to stand up for extended periods of time with that tiled floor .
Yeah, everyone's nailed it. It's a bit too wide, and the general shape resembles a boat's deck. It's got a nifty looking aft cannon, but I can do without the tubes curled about the pilot's chair. It's also beyond me how you're going to get any minifigs to stand up for extended periods of time with that tiled floor .
Re: 112th combat vehicles.
Nice job wrecks. I love its studlessness, although, I too think it is a bit too wide. Keep up the good work!
Re: 112th combat vehicles.
Woah. That's total beastly-ness. Reminds me of the gunboats on the level "Defection on Corellia" in RS3D. (I think I'm getting obsessed with that game...)
I love the SNOT, as well as the two engines on the back.
I love the SNOT, as well as the two engines on the back.
Re: 112th combat vehicles.
This is awesome Wrecks, it is very nicely done, has a lot of open space in it, and cool guns. I could acutally see it being used. Over-all, this is a fairly epic creation.
Re: 112th combat vehicles.
Great work with this one! Studlessness always make creations better. One thing I'd like to point out is that the orange bit behind the driver is sort of off-colour. If you're going to fill it with actual minifigures, might I suggest putting in a few of those 2 by 1 plates with a single stud in the center so that your troopers can stand properly?
Axel- Non-Guild Member
- Age : 29
Location : Australia
Re: 112th combat vehicles.
Nice! This creation made my day. The shape is really great, but the colors make is look like a separatist vehicle. Disguise, perhaps? Just kidding. That cannon looks like it packs a serious punch.
Re: 112th combat vehicles.
Again you amaze me Wrecks, this is a great MOC can't wait to see more.
Delta 1608- Non-Guild Member
- Age : 30
Location : As usual....I really don't know...I lost track about 2,000 miles ago....anyone have a map?
Re: 112th combat vehicles.
I can't say much now I'm pressed for time but that thing is badass and a sweet idea!
Clonecommando007- Kinda like a UFO
- Location : Ohio
Re: 112th combat vehicles.
Wow, another great creation of yours. I like how it looks alot like the little command base on Geonosis from battlefront 1. Over all I give it a 10!
torrent3- Non-Guild Member
- Location : Indiana
Re: 112th combat vehicles.
Very nice. 2 complaints. One more minifigs for something that big and two. Everything is pretty smooth except for the doors. Allow more studs to show in other spots or make the doors smooth too.
Re: 112th combat vehicles.
Yeah I agree the doors would look better smooth, but they would stick out a bit, and I didn't put the clones in because I thought it looked too crouded with them. Any way thanks for the coments guys
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th combat vehicles.
It's a win! Insted of having the clones stand, you could have them sit! And then have either a storage compartment, or another speeder to hold their weapons? The clones would probably slide around a bit, even at max capacity, but it's still good!
Re: 112th combat vehicles.
It has a weak repulsorlift holding the clones down and reduces sliding.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th combat vehicles.
Sorry for double post, but I've turrened the "112th heavy speeder" topic into "112th combat vehicles". I'll post my 112th vehicles that are made for combat here instead of making a new topic for each time I make a new one.
The AT-PC. More pics and a back story are in the first post.
The AT-PC. More pics and a back story are in the first post.
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th combat vehicles.
Wow Wrecks, you've been on a posting spree lately.
Fix the legs a bit, those slopes just don't do it.
Fix the legs a bit, those slopes just don't do it.
Alpha- Non-Guild Member
- Age : 29
Re: 112th combat vehicles.
Leaving for three weeks in a few days, gotta make them count Any suggestion for the legs?
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th combat vehicles.
Again, sorry for the double post (I'll try not to comment to much so this doesn't happen as often).
I've updated the first post with more pictures and a back-story of this:
I've updated the first post with more pictures and a back-story of this:
wrecks- Guild Member
- Age : 29
Location : B.C. Canada
Re: 112th combat vehicles.
Dude. So much awesome.... my eyes are bleeding from the glory of those immense railguns...
Re: 112th combat vehicles.
^D-A-M-N (F**k this filter) straight, it's my personal favorite from you.
Alpha- Non-Guild Member
- Age : 29
Re: 112th combat vehicles.
Amazing. There is so much detail I just love each and everyone but I have to declare that chain gun is an epic win for me. I just can't wait for more.
C.K
C.K
Re: 112th combat vehicles.
The newest one is awesome, though why you are not making new threads is confusing, you'll get far more views and comments that way. The guns really stand out on the new one.
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